An emulator and debugger for the Nintendo Game Boy, written in Rust.
Changelog:
Changelog:
- Implemented emulation for
halt-bug, passing one more of
blargg's tests.- Improved PPU performance.
- Improved JIT compiler performance and correctness.
- Added options to the bench subcommand for benchmarking only the interpreted
or the JIT compiled version of the emulator, and for enabling/disabling
optimizations.- Allowed emitting a perf-$PID.map file when running the JIT compiler to
enable profiling with JIT compiled code using perf.
Release v0.3.1 · Rodrigodd/gameroy
Added Implemented emulation for halt-bug, passing one more of blargg's tests. Improved PPU performance. Improved JIT compiler performance and correctness. Added options to the bench subcommand for...
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