Doomulation said:You're bashing the wrong thing. Even my brother *cough* *cough* said it was childish gfx. But I still played it an enjoyed it, nevermind the gfx.
pandamoan said:pj64er...
yes, for side scrollers a snes owns a pc, except of course for one simple thing: zsnes.
and i have a GREAT gamepad (wingman rumblepad), so that's still better on pc.
pj64er said:Because i dont know about you, but I view playing on emulators the same as playing on the actual system. I dont see emulating Mario 64 as playing Mario 64 for pc, i 'pretend' its on me n64.
Tagrineth said:Carmack is a notable exception, though, because frankly, while he is one amazing coder, he's a stubborn jackass who tried Direct3D 3 back in the day and couldn't get Quake to render correctly in two weeks, while getting OpenGL running in a weekend, and as a result, won't even give Direct3D anoter look today.
It's the true understanding of the post. I don't care, sadly, others do.2fast4u said:thats just paradox regarding your post
Tagrineth said:MS isn't afraid of OpenGL. They don't need to be. Look how long DX has had shaders now, and note that core OpenGL spec - excluding extensions for a moment here - still doesn't include any at all. DX is very adaptive and has come very, very far since its inception - many game developers today actually prefer D3D9 to OpenGL with extensions, not just because Windows is the dominant platform.
Carmack is a notable exception, though, because frankly, while he is one amazing coder, he's a stubborn jackass who tried Direct3D 3 back in the day and couldn't get Quake to render correctly in two weeks, while getting OpenGL running in a weekend, and as a result, won't even give Direct3D anoter look today.
I just like too add two thing's here:pandamoan said:even if i were to concede all of your points (not gonna happen), this still makes you unbelievable. there is simply NO valid comparison between pc fps and ANY console fps. the mouse/key combo simply owns any kind of controller for fps. this alone makes it ridiculous to argue against. never mind the graphics, the online thing, the ability to play YOUR OWN CDS, etc etc. Come on, concede that pc fps owns console fps end of story.
As said from a boy who never owned the real thing.pj64er...
yes, for side scrollers a snes owns a pc, except of course for one simple thing: zsnes.
and i have a GREAT gamepad (wingman rumblepad), so that's still better on pc.
Then what's the point in listening to MP3's well playing a PC game, same thing.and turning on the stereo can invalidate the sounds of the game, as well as clash with the music of the game.
i really like gta3's integrative mp3 playback as a seperate radio station.
simply put, that owns.
i also like fuhquake's winamp inclusion... this works really well with the pcdj plugin, and makes my mp3s like it's own radiostation Now that would be hella cool to implement in another game such as gta 3.
AFAIK, there is no such thing called a "NES Adaptoid".i realize the n64 version is much better, and deeper, etc. but alot of people prefer the regular old nes version, on fce ultra, with the wingman's on digital mode POV hat. even over the real controllers with adaptoids.
URAMetroid said:I just like too add two thing's here:
First:
Yes, a mouse is better for aiming. But most games are mapped for right handed people. So since I'm left handed, I have to change every keyboard key in any PC game, so I can play that PC game. So no, the keyboard is a poor excuse for control for any FPS.
URAMetroid said:Also when you aim your gun in GoldenEye/Perfect Dark, your gun will move on screen and not stay still like in PC FPS.
So you can say that console FPS are more detailed then PC FPS in this area.
AlphaWolf said:/me is confused
What are you talking about?
I don't mind console controllers.AlphaWolf said:Only if your left handed
But you know, the same applies with consoles. Console controllers assume that you have better fine motor skills in your right hand, thats why the thumb buttons are on the right side.
First, I like to use the left mouse button to fire.And so far as re-assigning the buttons in games, even though I am right handed, I always find myself doing this anyways. Most people like to use the mouse button to fire, and the w button to move forward, among several other things that I simply hate.
First: I can't move my mouse to the right side of my keyboard.I don't know why you are complaining much either, as I know several left handed people who play just fine with the mouse on the right side and their left hand on the asdf keys.
I don't mind complex control.I think the problem you are noticing is that PC controls have much more depth of control, and therefore are much more complex than a simple controller.
Your right, but I don't have 11 fingers.Controls on a PC allow 11 simultaneous actions at any given time, as well as multi-dimensional movement, whereas controllers at best allow 4 with only linear movement. Think about what that means in terms of what all your brain is trying to do at one time.
I agree.I don't know one person who has been able to instantly adjust to using a mouse/keyboard combo for games, it usualy takes a while.
No I didn't give up, I still play PC games. You want an example? Just look at my avatar, it's one of my favorite PC games (No One Lives Forever 2). But I have played one free game that was not designed for left handed people (the free Alias game).I think in your specific case, you just gave up with the thought that "its not designed for left handed people".
Good point, you can't fire large firearms one handed, like in GoldenEye.I dunno, thats a bit fake to me. When carrying larger firearms, I always shoulder them (or keep it braced against my body somehow), keeping them aimed strait in the direction my body is facing. If you don't shoulder it, your aim is going to be crap, even if you are simply spraying rambo style, because the recoil will bounce your arms around like rubber. So far as smaller firearms are concerned (e.g. pistols), its not smart to hold it in front of you like james bond does on goldeneye. Why? well, lets just say that charlie around the corner gets a visual warning when you are about to walk in front of him, because he sees the end of your barrel pop around the corner before you ever even know hes there (and even worse, in the case of goldeneye64, he gets to know which direction you are about to turn because you always aim your barrel in that direction before you turn that way :happy: ). And if hes close enough, he can grab the barrel with his opposite hand, turning it away from him, and then jam a knife into your neck.
URAMetroid said:Third: Ask one of your left handed friends who can play games with there right hand on the mouse, to write there name's down in MS-Paint with the mouse in there right hand. If they have been using a mouse in there right hand for long, it should look passable.
Then ask them to write with there left hand, then you try with your left hand. How well do you think it will look?
Compared to your right hand?AlphaWolf said:I just tried to write my name in mspaint with my left hand, and that was probably the first time I have ever done anything with the mouse using my left hand, and I wrote it fine![]()
URAMetroid said:Compared to your right hand?