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exporting 3d object sctructure from a rom

nindc

New member
hi there , this is my first thread ,
i' m gettin' involved with opengl and i've coded a 3d viewer wich ' exported from blender, but i'd like to work out with the 3d structure from some n64 games , i download the pj64 source but i'ven't done much, he who knows how export the vertex, normals, surface position from a rom please help me .

is there any prog with is functions?

thanx. :)
 

gandalf

Member ready to help
TR64 extracts tiles and VRML, I don´t know if this help
And this topic must be in programing forum ;)
 
OP
N

nindc

New member
gandalf said:
TR64 extracts tiles and VRML, I don´t know if this help
And this topic must be in programing forum ;)

sorry , i'm newbie here , but as i wanted to work with the pj64 source i came into here .

and thanx, i'm going to try your hint, but there other way to do it?
 

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