hi there , this is my first thread ,
i' m gettin' involved with opengl and i've coded a 3d viewer wich ' exported from blender, but i'd like to work out with the 3d structure from some n64 games , i download the pj64 source but i'ven't done much, he who knows how export the vertex, normals, surface position from a rom please help me .
is there any prog with is functions?
thanx.
i' m gettin' involved with opengl and i've coded a 3d viewer wich ' exported from blender, but i'd like to work out with the 3d structure from some n64 games , i download the pj64 source but i'ven't done much, he who knows how export the vertex, normals, surface position from a rom please help me .
is there any prog with is functions?
thanx.