What's new
  • Most issues reported these days stem from users not enabling their emulators to use the required amount of RAM.
    We also tend not to use the search feature but post our issues within the texture pack release page.
    Failure to load a texture pack should not be posted in the release thread unless you have already patched the emulator.

    If you don't have the resources to use Large/HD texture packs please do not attempt to do so.
    Users should have a minimum amount of System RAM not less then 4GB's.
    If you have less then 4GB's of RAM do not post about how your emulator crashes,
    RAM is dirt cheap so invest some money into your PC.

    I would like to say thanks to squall_leonhart
    for posting this Solution.

Celda New improves 2008 by Djipi

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Emarian

C++ Addict
Thank you...now I see. But who cares about the backgrounds? How often do you see those? 3 minutes throughout the entire game?

I love what you've done so far and I've played through the entire game with your last pack. Your work is amazing, Djipi. I plan on beating the game for the millionth time when your final pack is released.

It's obvious that you have true skill as an artist..

(And besides, I'm sure that someone will go behind you and do the backgrounds for you anyways...)
 

Emarian

C++ Addict
Since everyone seems to have problems with getting ahold of the latest pack, I'm going to upload it to my server tomorrow and put a link in my sig for it.

I'd do it tonight, but I have to go very soon.
 

tW34k

New member
Thank you sir.

I too am able to host projects on my server if there is any interest. Sucks to upload files on rapidshare or these public hosts because eventually the file will be missing.
 

tW34k

New member
You shouldn't making it that public. Leave it with a password people can PM you for. If anyone who wishes you the hell find that link they can basically set a bot to upload empty 200mb files 24/7. =\
 

Emarian

C++ Addict
Ok, I have found the packs and put them together. I followed the instructions and placed Zupdate in the Final Celda MOD folder and deleted the conflicting folders. It's all done.

I put them together so that I could make a single folder that users install to their hi-res directory (I kept it simple), and I'm uploading the archive now (7z). Expect a link in my sig in about...8 hours when I get home from school or 4PM EST.

Basically, the link will be up today.

**UPDATE**

Ok, I have added the link. It would be great if someone could download this and confirm it to prevent anyone from accusing me of being a liar.
 
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Djipi

Zelda CelShade Producer
Thanks all , hope the final pack will arrived currently 2009 ^^
Stay turned
 

neo2008

New member
Hello Djipi

I am a geat Fan from you your work is sooo god i unterstand you not have so many time for work on the game you have a childs and a woman the nets you

thank you for your time
neo2008
 

Sparx

New member
Thanks for putting together the pack and hosting it for us, Emarian. I'll have to d'l this when I get home!
 

Emarian

C++ Addict
No problem Sparx.

Djipi, if you plan to release it this year, do you think that would be earlier in the year as in Q1 or Q2, or later, as in Q3 or Q4?

Sorry if I sound pushy, I don't mean to be...but we just can't wait for the whole pack. :) It's amazing stuff.
 

ZackV93

New member
As always Djipi you are an amazing retexturer. All of your packs are always splendid! Can't wait to see what you do next :D
 

Keits

visit n64Redux.com!
Heya, I started using your hi-res textures today, and I'm blown away.

I cant wait for the full release, cause now, with the older release of yours, I see Hi-res textures everywhere, except for some pre-rendered places (market and such) :p The huuge pixels.

But I would like to thank you for putting so much time into this project, and that me (and everyone here) is waiting for your release!

Thanks alot Djipi.
 

Keits

visit n64Redux.com!
Wow I like that screenshot! You've improved greatly.
Spirit Temple is my fav temple ;)

I hope to use that package before I reach Spirit Temple ;)
 
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