Wheee! I've spent the last couple days ripping, resizing, and cleaning sprites from 3rd Strike. I'm also going crazy in the process, as few things are more tedious than resizing sprites stretched to hell by the Dreamcast. Vertical resolution is a snap - just reduce by 50%. Horizontal resolution, on the other hand, is by no means cut and dry... the horizontal resolution is 160.313316~% of the original resolution, and leaves no clean way to resize. Superfluous lines have to be eliminated by hand. I can't tell you how nice it would be if Chanka didn't run in VGA mode... could just use the Start+Y screen mode to run it at double arcade resolution and be done with it.
But hey, at least I have
Frankie to pick up the slack and rip what I don't. And possibly what I do, which will leave me screaming, but it's for a good cause. Would be nice if Double Impact were playable so I could nab the hadouken from New Generation (can't stand those ugly things from 2nd Impact and 3rd Strike >_>), but beggers can't be choosers. Plus I still have a live Dreamcast + VGA box to use as a cheat sheet of sorts (was helpful in removing the fireball from Ken's hadouken animation entirely), so it can all still be done, even if slowly and painfully.