ftheabyss26 said:
i would say Shadowman with v 0.99 and jabo 1.5 Counter factor 1 with depth enable and depth compare is the only game i have found that is perfectly emulated,
I have been playing this game in Project64, where it has problems (cutscenes: audio lags video, lights can be seen through walls, models break up at a certain distance etc.)
Now I'm trying out 1964, using Jabo Direct3D6 1.5.2 plugin with CF1 and the models still break up:
<img src="http://marco75.no-ip.info/snap0000.png">
You see Jaunty has flickering textures and Shadowman has that gap between his legs and torso, did the original do that?
No matter wether P64/1964 or plugin 1.5/1.6, "Force Depth Compare" makes the status display have incorrect priority, it gets covered up by the world geometry.
I suppose the remaining bugs could be due to differing video chipset as well: I have an ati Radeon 8500;
Thanks for Your post, it improved my game experience already. BTW if anyone knows where I can get a copy of the PC version, please let me know.
Marco