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Best emulated game

ftheabyss26

New member
i would say Shadowman with v 0.99 and jabo 1.5 Counter factor 1 with depth enable and depth compare is the only game i have found that is perfectly emulated,
Mario 64 with the Corn emulator is near perfect too
share your finds guys
 
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gandalf

Member ready to help
mario 64 with direct 64 alpha, perfect emulation
Zelda OoT is nearly perfect with Direct 64 and GLn64 (one cutscene is missing)
WaveRace, perfect with direct 64/gln64/jabo/rice (not tested with glide and wrapper)
Banjo-kazooie perfect with GLN64
f-zero x, nearly perfect, glide 64,direct 64 (not alpha and not the last release and only with radeons)
 

F-3582

Sorry, I had to...
How about buying a Voodoo card instead?

P.S.: Yoshi's Story perfectly emulated by Glide64 (Even 2-2 Blarg's Boiler)
 

marco75

New member
ftheabyss26 said:
i would say Shadowman with v 0.99 and jabo 1.5 Counter factor 1 with depth enable and depth compare is the only game i have found that is perfectly emulated,

I have been playing this game in Project64, where it has problems (cutscenes: audio lags video, lights can be seen through walls, models break up at a certain distance etc.)
Now I'm trying out 1964, using Jabo Direct3D6 1.5.2 plugin with CF1 and the models still break up:

<img src="http://marco75.no-ip.info/snap0000.png">

You see Jaunty has flickering textures and Shadowman has that gap between his legs and torso, did the original do that?

No matter wether P64/1964 or plugin 1.5/1.6, "Force Depth Compare" makes the status display have incorrect priority, it gets covered up by the world geometry.

I suppose the remaining bugs could be due to differing video chipset as well: I have an ati Radeon 8500;

Thanks for Your post, it improved my game experience already. BTW if anyone knows where I can get a copy of the PC version, please let me know.

Marco
 

F-3582

Sorry, I had to...
But you know that there's a new version of Project64 (1.6) including a new Jabo's D3D plugin (1.6)?
 

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