This is a preview of what I am working on for v0.70. I am happy for the most part with the way the audio code works today. I recommend using the XAudio2 plugin. I plan on deprecating DirectSound if there's no demand for it. I am having much better luck simulating AI emulation with XAudio2 using zilmar's spec.
Untick Sync to audio and audio timing in PJ64 for best results except where indicated as a known issue.
New:
- XAudio2
- New DirectSound code (again)
- Allows plugin to keep working if there's a failure to initialize.
- Fixed various sound issues in multiple games
- Stability changes
Known Issues:
- Crusi'n World / Snowboard Kids 2 music is too fast (without using AudioSync / Audio Timing in PJ64)
- Twisted Edge - No Audio
- Boss Games - Sound issues
- Indiana Jones - Crackles during factor 5 intro
AziAudio v0.70 WIP 1 (Repack)
AziAudio v0.70 WIP 4 *new* Post #20
Thanks!
Please leave feedback in this thread. Thanks!
Untick Sync to audio and audio timing in PJ64 for best results except where indicated as a known issue.
New:
- XAudio2
- New DirectSound code (again)
- Allows plugin to keep working if there's a failure to initialize.
- Fixed various sound issues in multiple games
- Stability changes
Known Issues:
- Crusi'n World / Snowboard Kids 2 music is too fast (without using AudioSync / Audio Timing in PJ64)
- Twisted Edge - No Audio
- Boss Games - Sound issues
- Indiana Jones - Crackles during factor 5 intro
AziAudio v0.70 WIP 1 (Repack)
AziAudio v0.70 WIP 4 *new* Post #20
Thanks!
Please leave feedback in this thread. Thanks!
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