Hi,
I'm desperately trying to run Mario Kart 64 on my system, but each time I give it another go I encounter another flaw that detracts me from enjoying the game.
My system (notebook) isn't really uptodate (euphemism) : PIII 500 Mhz, 128 MB Ram, ATI Mobility M1 8 MB - but I thought the notebook would deliver sufficient power to run at least this single game. Unfortunately, until now it rather seems the other way, as "Corn" enables me to play MK64 at a very stable framerate, but there are still graphical glitches like black squares that appear beneath the karts or texture faults (for example: on the Mumu Farm track the brown ground is mixed with the lawn texture). Project64 and UltraHLE also "feature" these optical bugs and, furthermore, cannot compare with Corn in terms of speed.
Somehow it seems there is virtually no way to get the game going without any problems - is the ATI graphics card just too old to be supported by the various plugins?
Regards,
pa
I'm desperately trying to run Mario Kart 64 on my system, but each time I give it another go I encounter another flaw that detracts me from enjoying the game.
My system (notebook) isn't really uptodate (euphemism) : PIII 500 Mhz, 128 MB Ram, ATI Mobility M1 8 MB - but I thought the notebook would deliver sufficient power to run at least this single game. Unfortunately, until now it rather seems the other way, as "Corn" enables me to play MK64 at a very stable framerate, but there are still graphical glitches like black squares that appear beneath the karts or texture faults (for example: on the Mumu Farm track the brown ground is mixed with the lawn texture). Project64 and UltraHLE also "feature" these optical bugs and, furthermore, cannot compare with Corn in terms of speed.
Somehow it seems there is virtually no way to get the game going without any problems - is the ATI graphics card just too old to be supported by the various plugins?
Regards,
pa