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1964 INI update thread

Duncan

N64 Addict
Also, there will be a new Ini release soon, not sure if it will be in the next version or patch or seperate, but will be soon :)
 

ggab

Emutalk Member
New setting for Pilot Wings by olivieryuyu's discover:
"I compare the settings of Pilot Wings between pj64 and 1964: TLB off for pj64, TLB on for 1964. Set tlb off, the cheat (Laughy's cheat) work for me (in Glide64) i think now."

so in:
[C851961C-78FCAAFA-C:45] and other versions?
Game Name=Pilot Wings64
Comments=Playable!
Alternate Title=Pilot Wings 64 (U) [!]
Check Self-modifying Code=8
Emulator=1
RDRAM Size=1
Max FPS=4
Save Type=6
TLB=2 <------------ CHANGE
EEPROM Size=2
Counter Factor=3
Use Register Caching=1
FPU Hack=1
DMA=1
Link 4KB Blocks=1
Advanced Block Analysis=1
Assume 32bit=1
HLE=2
RSP_RDP_Timing=2
CFB_RW=2
NumberOfPlayers=1
 

Nighty0

Gentoo n00b
ggab said:
New setting for Pilot Wings by olivieryuyu's discover:
"I compare the settings of Pilot Wings between pj64 and 1964: TLB off for pj64, TLB on for 1964. Set tlb off, the cheat (Laughy's cheat) work for me (in Glide64) i think now."

so in:
[C851961C-78FCAAFA-C:45] and other versions?
Game Name=Pilot Wings64
Comments=Playable!
Alternate Title=Pilot Wings 64 (U) [!]
Check Self-modifying Code=8
Emulator=1
RDRAM Size=1
Max FPS=4
Save Type=6
TLB=2 <------------ CHANGE
EEPROM Size=2
Counter Factor=3
Use Register Caching=1
FPU Hack=1
DMA=1
Link 4KB Blocks=1
Advanced Block Analysis=1
Assume 32bit=1
HLE=2
RSP_RDP_Timing=2
CFB_RW=2
NumberOfPlayers=1


Jabo's 1.51, gln64 and Rice's Video 551 crashed with TLB off. Glide0.5 works and i don't know how........... :saddam: :crazy:
 

-Shadow-

Banned
Hmmm... I recognised something .
Why are roms which have , for example a [b1] in their names in goodn64 , in 1964 and pj64 shown as [!] ones ?
 

olivieryuyu

New member
H3ad5h0tter said:
Hmmm... I recognised something .
Why are roms which have , for example a [b1] in their names in goodn64 , in 1964 and pj64 shown as [!] ones ?

due to their internal names (which not changed, even if it's a beta)
 

olivieryuyu

New member
Nighty0 said:
Jabo's 1.51, gln64 and Rice's Video 551 crashed with TLB off. Glide0.5 works and i don't know how........... :saddam: :crazy:

sorry but tlb off work with Pilot Wings (just this game ...) wings with jabo, gln64 and rice551
 

Clements

New member
Moderator
This needs to be added:

[1D4136F3-AF63EEA9-C:50]
Game Name=THE LEGEND OF ZELDA
Comments=Playable!
Alternate Title=Legend of Zelda, The - Master Quest (E) [!]
Check Self-modifying Code=8
Emulator=1
RDRAM Size=1
Max FPS=4
Save Type=3
TLB=1
EEPROM Size=1
Counter Factor=3
Use Register Caching=1
FPU Hack=1
DMA=2
Link 4KB Blocks=1
Advanced Block Analysis=1
Assume 32bit=1
HLE=2
RSP_RDP_Timing=2
CFB_RW=2
NumberOfPlayers=1
 

Nighty0

Gentoo n00b
olivieryuyu said:
sorry but tlb off work with Pilot Wings (just this game ...) wings with jabo, gln64 and rice551
:freak: :franken:

jabos crash at start menu....
other plugins works but sometimes crashes too (ramdomly)......

*** shadow cheat is working perfectly with TLB off ***

see the image......
 
Last edited:

Legend

New member
Nighty0 said:
:freak: :franken:

jabos crash at start menu....
other plugins works but sometimes crashes too (ramdomly)......

*** shadow cheat is working perfectly with TLB off ***

see the image......
I don't think this is at all related to TLB. I've had it OFF since January and played many, many hours on this game with various plugins from Jabo's to Glide64. It's something else that's causing this-something that doesn't like the TLB off for some reason. I have DMA to NO and 32 bit to yes-it might be something else in there.
 

rcgamer

the old guy
yousuke ide's mahjong school swith dma in segments and cp1 unusable exceptions to yes for both. makes the game totally playable with rices. other plugins can show the intro and some ingame. before it wouldnt show anything but a black screen.
 

tuw

New member
is the Jan 15th release of the rom properties ini the newest? looking for one far more uptodate
 

tbm

TBM
This is list what makes super robot wars 64 to work good!

Okay, here is the list to make super robot wars to run perfectly:
1964 0.9.9
Plugins:
Rice´s video plugin 5.6.0
and the default audio and input. :crazy: :teehee: :shaun: :halloween :bye3: :ala: :icecream: :bunny: :devil: :party:
 

olivieryuyu

New member
[95A80114-E0B72A7F-C:4A]
Game Name=Hamster Monogatari 64
Comments=Playable!
Alternate Title=Hamster Monogatari 64 (J) [!]
Check Self-modifying Code=8
Emulator=1
RDRAM Size=1
Max FPS=4
Save Type=6
TLB=1
EEPROM Size=1
Counter Factor=1
Use Register Caching=1
FPU Hack=1
DMA=1
Link 4KB Blocks=1
Advanced Block Analysis=1
Assume 32bit=1
HLE=2
RSP_RDP_Timing=2
CFB_RW=2
NumberOfPlayers=1

[2B696CB4-7B93DCD8-C:46]
Game Name=Les Razmoket - La Chasse Aux Tresors
Comments=Playable!
Alternate Title=Les Razmoket - La Chasse Aux Tresors (F) [!]
Check Self-modifying Code=0
Emulator=0
RDRAM Size=0
Max FPS=0
Save Type=0
TLB=0
EEPROM Size=0
Counter Factor=0
Use Register Caching=0
FPU Hack=0
DMA=0
Link 4KB Blocks=0
Advanced Block Analysis=0
Assume 32bit=1
HLE=0
RSP_RDP_Timing=0
CFB_RW=0
NumberOfPlayers=1

edit: cf1 for hamster
 
Last edited:

Clements

New member
Moderator
I wouldn't mind some settings for PJ64 for Hamster Monogatari 64 too, olivieryuyu, and I'll add it to the PJ64's RDB :p
 

olivieryuyu

New member
of course this game is not playable but those settings make it boot and not locking. For sound use Jabo/Jabo RSP. Use Lemmy gfx plugin to see something. I succeed to get in game but it's difficult as you can't see a lot of things.

With Rice plugin nearly nothing ....


[to check for every country]
Game Name=Rogue Squadron
Comments=Not Playable!
Alternate Title=Star Wars - Rogue Squadron (U) [!]
Check Self-modifying Code=8
Emulator=1
RDRAM Size=1
Max FPS=4
Save Type=6
TLB=1
EEPROM Size=2
Counter Factor=4
Use Register Caching=1
FPU Hack=1
DMA=1
Link 4KB Blocks=1
Advanced Block Analysis=1
Assume 32bit=2
HLE=2
RSP_RDP_Timing=2
CFB_RW=2
NumberOfPlayers=1
 
Last edited:

olivieryuyu

New member
Game Name=Indiana Jones
Comments=Not Playable!
Alternate Title=Indiana Jones and the Infernal Machine (U) [!]
Check Self-modifying Code=8
Emulator=2
RDRAM Size=1
Max FPS=4
Save Type=6
TLB=1
EEPROM Size=2
Counter Factor=5
Use Register Caching=1
FPU Hack=1
DMA=1
Link 4KB Blocks=1
Advanced Block Analysis=1
Assume 32bit=2
HLE=2
RSP_RDP_Timing=2
CFB_RW=2
NumberOfPlayers=1

Comments=Not Playable!
Alternate Title=Star Wars Episode I - Battle for Naboo (U) [!]
Check Self-modifying Code=8
Emulator=2
RDRAM Size=1
Max FPS=4
Save Type=6
TLB=1
EEPROM Size=2
Counter Factor=5
Use Register Caching=1
FPU Hack=1
DMA=1
Link 4KB Blocks=1
Advanced Block Analysis=1
Assume 32bit=2
HLE=2
RSP_RDP_Timing=2
CFB_RW=2
NumberOfPlayers=1

because with those settings and Jabo sound/rsp you got sound ...
 
Last edited:

Knuckles

New member
Moderator
Not some "better" settings, but those need to be added for the rip of the Legend Of Zelda : Majora's Mask , (E) version ripped from Zelda collector's edition PAL Disc.

[6AECEC4F-F0924814-C:50]
Game Name=ZELDA MAJORA'S MASK
Comments=Playable!
Alternate Title=Legend of Zelda, The - Majora's Mask (E) [!] (NGC)
Check Self-modifying Code=8
Emulator=1
RDRAM Size=2
Max FPS=4
Save Type=4
TLB=1
EEPROM Size=2
Counter Factor=2
Use Register Caching=1
FPU Hack=1
DMA=1
Link 4KB Blocks=1
Advanced Block Analysis=1
Assume 32bit=1
HLE=2
RSP_RDP_Timing=2
CFB_RW=2
NumberOfPlayers=1
 

MasterPhW

Master of the Emulation Flame
Will there ever be a release of a new ini? I don't want to insert all these things myself... I#m a lazy one and I#m working on another ini, os I don't have the time... please can someone make a new? Or will they be in the new version? Did someone have news for me??? I'm a nice guy, so tell me! :p
 

khanmeister

Banned
Yeah, I'd also just like a link to the most updated ini. Every time I try to run a game I futz with things for 20 min first. Sucks if I have ladies over. :(

:D
 

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