Suggestions for a few games:
City Tour GP (J) [!] - Almost playable, slow, CF=2 or 1
Cruis'n USA (U) games - Playable -- I don't think it still has gfx slow problem
Top Gear Hyper - Bike (U) [!] - Almost playable
Indy Racing 2000 (U) [!] - It is playable, won't freeze if using CF=1
Mia Hamm Soccer (U) [!] - Almost playable, ucode is not supported
NFL Blitz - Playable
Toukon Road - Brave Spirits - Almost playable, gfx errors
Toukon Road 2 - Almost playable, gfx errors
Battlezone - Rise of the black dogs - Playable, using Rice 5.2.0
NFL Quarterback Club 2000 - It is playable now, without freezing
Puzzle Master 64
Tom Clancy's Rainbow Six (G) [!] - Playable, using Rice 5.2.0
Michael Owens WLS 2000 (E) [!] - Almost playable, ucode is not orted, use Rice 5.2.0
RTL World League Soccer 2000 (G) [!] - Almost playable, ucode is not supported, use Rice 5.2.0
Buck Bumble games - Just playable, don't have to use Jabo D3D7 1.4
Beetle Adventure Racing games - Use Rice 5.2.0, Skys and trees should be better then Jabo's 1.4
HSV Adventure Racing - same as beetle adventure racing
DK64 - Don't have to use Jabo 1.4. My plugin supports Emulate Clear, too
In general:
- game remarks "Use Jabo's D3D7 1.40" is not necessary, since new plugins are getting much better recently.
- Remarks "Force normal blending" is not necessary, it is only needed for Jabo's.
- Remarks "Use DaedalusD3D8 Rel2" are usually not necessary
Silicon Valley - no intro errors anymore with recent Rice's
F-1 games - Using Rice 5.2.0, without sky/background error
Fighting Force 64 (U) - Don't need to use DaedalusD3D8 Rel2, can use 5.2.0 to get rid of menu errors
Pokemon Snap - Almost playable, but it doesn't hang
JFG - Don't we have to turn off speed limiter?