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  1. Kethinov

    Feature Request: Preferred Plugins Per Game

    One idea I just had that would make a great addition to Mupen64 is the ability to set the preferred plugins for specific games. Maybe one plugin combo works for every game in some operating systems, but in Linux with an NVIDIA card for example, I will use Glide64 (ported by Hacktarux) for things...
  2. Kethinov

    Suggested small patches to Mupen64 0.5 (Linux)

    Hi all, and congratulations to Hacktarux for a fantastic release. Mupen64 0.5 for Linux + the new and improved plugins makes playable tons of N64 games on my Linux desktop previously unplayable before. I am very much enjoying this release. There are two suggestions I would like to make though...
  3. Kethinov

    Mupen64 Linux, all games too fast...

    Hiya hacktarux et al. I'm using Mupen64 in Linux and it seems my system is way too powerful for it... :) I've been digging through the options, but I can't find any fps / vis limiting ability anywhere. Does one exist?
  4. Kethinov

    Impressed, but...

    I just bought an iBook today and figured I'd try out this sixtyforce I've been hearing so much about. It played my Smash Brothers rom with perfect compatability, albeit slow; mostly because the default graphics plugin isn't so great... a port of Jabo's would be nice ;) Though I was disappointed...
  5. Kethinov

    Goldeneye "Citadel" hidden level revealed after 6 years?

    This has caused a huge fuss on various gaming websites today. A gameshark code which replaces the Cradle with a hidden "developer's" level that's been in the game all this time and has never been discovered until now. The gameshark code is as follows: 8002A8F7 0029 8104468A 8970 81044690...
  6. Kethinov

    Emu lockups?

    I've been running into issues when using 1964 recently, namely it locks up and all processes switch over to 99% idle. This occurs randomly on all roms that otherwise work perfectly. I don't remember this happening with 0.8.5, but I will start testing and see what happens.
  7. Kethinov

    Goldeneye Dam's Island cheat

    I can't get the dam's island cheat to work. Advice?
  8. Kethinov

    Goldeneye, complex level, flickering

    Goldeneye, complex level, flickering (SOLVED) Hi all. System specs below. Running 1964 0.9.9 Jabo Direct3d6 1.5.1 Azimer's Audio 0.2 (Driver rev 1.1) Works fantastic. Problem is though when I play on my favorite multiplayer level, the complex, everything flickers. I'm pretty sure this is a...
  9. Kethinov

    Alt+Enter won't undo fullscreen for me.

    Running 1964 0.9.9 Jabo Direct3d7 1.4 Jabo Directsound 1.5 Alt Enter fullscreens any game, but pressing again does not undo the fullscreen. I have to hit the Windows key and ctrl alt delete 1964 then restart it to get back into a window'd mode. Is there a workaround for this perhaps?
  10. Kethinov

    1964 1.0 vs 0.9.9

    Hi all. I check here semi regularly, just found 0.9.9 and I must say I am impressed. I just got done with a little bit of a 4 player get together with a few friends, adaptoids, and smash brothers with it. :) I remember reading that 0.9.9 was going to be a beta testers-only release and the...
  11. Kethinov

    Fundamentals of emu programming

    I've wanted to become an emu author for a long time. Studies at college and work have prevented me from doing so, and of course, if you're going to author an emu you need to buy the console you're going to emulate as well as some games. Before everyone goes telling me that you need to learn...
  12. Kethinov

    Smash brothers laggy in PJ64

    Hi all. I was wondering if some of you board people might be able to rectify a situation of mine. Super Smash Brothers is too laggy (40fps) to play in PJ64. Before people go screaming "use 1964", I already tried that. SSB does work wonderfully in 1964 using jabo's 1.5 and azimer's 0.2, but...
  13. Kethinov

    Roms in 1964 are too fast

    Hi. I have been playing a lot of super smash brothers in 1964. Works flawlessly using Jabo's Direct3d7 1.4 and Azimer's Audio 0.20b driver rev 1.1 but if I switch it to no sound, I'm no longer syncing the video to the audio (Azimer's Audio plugin option) and everything is waaaaay too fast. Why...
  14. Kethinov

    Sinking sound/video in Goldeneye

    Hi. I'm trying to get Goldeneye running properly in 1964 and it just won't take. I've used quite an array of combined plugins and nothing seems to do it. Either I get the sound working perfectly and the video is choppy or the other way around. Can anyone help me out as the best way to config...

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