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    Goldeneye character mods

    First is an all-bond with a decapitated Trev. These are just retextured mockups, not the original suits - though they have been extracted from PD already. Second is a transplanted Elvis from Perfect Dark. This was his low-res head poorly retextured, usually seen from a distance so obviously...
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    Custom Robo V2 cheats

    I don't think there were any for this game, so here goes: player 1\all help/notes available 50000602 0000 810F409C FFFF player 1\all equipment unlocked 50001402 0000 810F40B0 FFFF player 1\all equipment registered 50001402 0000 810F40D8 FFFF player 1\all equipment unhighlighted 50001402 0000...
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    IPS patching on the fly

    I know no N64 emulator has ever incorporated this, and requesting new features is generally frowned upon. I can imagine patching has been generally overlooked since there are so few actual patches available for N64 games versus the 8/16/32 bit systems. However, patches for N64 cartridges are...
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    Dezaemon 3D graphic problem

    The model editor window doesn't appear at the correct location under Jabo's Direct3D8 1.6 or Rice's 5.6. Any clue if that can be corrected? A screenshot is attached.
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    IPS patches on the fly

    When can we expect N64 emulators to incorporate this feature? Granted, I know there really aren't many patches in general, but several hacking groups have now put out programs that allow you to patch a game with particular images/characters/levels, and it only stands to reason there will be...
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    Citadel 2-4 player, console and emu patch

    Time to dust off Goldeneye... Almost a year and a half ago, Krijy graced the Goldeneye scene with a delicious snipet of code. Finally, the long-lost Citadel had risen from the depths. There was only one problem: you could look but not touch. That time is over. For your edification, I...
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    Goldeneye mp graphics issue

    Everyone knows you need to activate Force Depth Compare to avoid graphics issues in Goldeneye while playing multiplayer. However, this doesn't solve the issue with multiplayer skies. If there is an active sky in the level, the sky and background will flicker. This is most noticable on...

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