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  1. [vEX]

    GameEx 5.74 Released

    Category: <b>Arcade</b><br><br>• Fixes various issues reported this week. • Theres now a SNES database included in the install thanks to "Incubus". It needs a fair bit of work so I hope some of you will chip in to improve it and even provide more databases. • Happy Retro Gaming. • Tom - Out...
  2. [vEX]

    MAME GP2X 1.7 Released

    Category: <b>GP2X</b><br><br>- TV-Out support. Thanks, Kounch, for the information. - New option to configure video synchronization: Disabled, Double Buffer and VSync. - Support for more GP2X Clock speeds: 133-300 MHz (without flickering). - Volume control corrected. - Some improvements in...
  3. [vEX]

    Cologne 0.3 Released

    Category: <b>GameBoy Advance</b><br><br> Fixed keypad/joystick reading (Atari games). :: Cologne Official Site :: Cologne 0.3
  4. [vEX]

    Dualis Release 14.3 Released

    Category: <b>Nintendo DS</b><br><br>CPU: Added SWI 11 (CpuSet) GPU: Added support for some paletted texture formats GPU: Added support for some more vertex formats (VTX_XY, VTX_XZ, ...) GPU: Added support for multiple textures GUI: Improved the texture viewer :: Dualis Official Site...
  5. [vEX]

    iDeaS 1.0.0.8 Released

    Category: <b>Nintendo DS</b><br><br> - Corrected extended palettes management in mode 3, 4 and 5. - Corrected error in SER/DFR touchscreen management. - Corrected error in Real Time Clock management. - Buffered pipeline 3d commands (now Zbuffer works). - Added 4 DMA channels and 4 timers for...
  6. [vEX]

    Dualis Release 14.2 Released

    Category: <b>Nintendo DS</b><br><br>GPU: Added support for texture wrapping GPU: Added support polygon alpha and wireframe rendering GPU: Added support for material commands GPU: Added polygon depth comparisons GPU: Fixed OpenGL errors that occured when VTX_BEGIN/END pairs spanned...
  7. [vEX]

    WinUAE 1.2 Released

    Category: <b>Amiga</b><br><br>New features: - New "lores filter" in GUI, fixes incorrect colors in programs that use superhires trick (eg. Virtual Karting, demo Rest-2). - Logitech G15 keyboard LCD support. - FPU emulation updates and fixes. - Ability to create 1:1 HDF from Amiga formatted...
  8. [vEX]

    pSX emulator 1.2 Released

    Category: <b>Playstation</b><br><br>• Improved ASPI and IoControl latency • Added SPTI support • Added support for 16bit rendering (including 565), only used if necessary • Full screen mode configuration (NTSC and PAL configured separately) • Fixed GTE bug that caused Valkyrie Profile to crash •...
  9. [vEX]

    GameEx 5.72 Released

    Category: <b>Arcade</b><br><br>• Fixes Jukebox not finding any music when set to work with tags. • Fixes rotate bug in theme editor. :: GameEx Official Site :: GameEx 5.72
  10. [vEX]

    Cologne 0.2 Released

    Cologne 0.1 Released Category: <b>GameBoy Advance</b><br><br>- Added PAL/NTSC switch (PAL timing fixes some games...). - Fixed volume attenuation for the soundchip. - Fixed rare gfx error in Pogoshell. - Proper builder. (Loopy) :: Cologne Official Site :: Cologne 0.2
  11. [vEX]

    Dualis Release 14.1 Released

    Category: <b>Nintendo DS</b><br><br>CPU: Added one of the missing CP15 operations CPU: Fixed flag updates for MVN instructions GPU: Added preliminary support for lighting GPU: Fixed rendering of extended palette OBJs in the D3D renderer GPU: Added support for display lists GPU...
  12. [vEX]

    ZSNES WIP February 19th Released

    Category: <b>SNES</b><br><br>• ALL: Added gamma support to 16-bit new gfx engine [pagefault] • ALL: SA1 IRQ timing/counter overflow fix, this should fix SA1 games that were previously freezing [pagefault] • ALL: Timing fixes for games [pagefault] • ALL: Remove FF3 hack, FF3 works perfectly...
  13. [vEX]

    GameEx 5.71 Released

    Category: <b>Arcade</b><br><br>• Fixes emulator lists not showing in 5.70 • Fixes configuration application not loading in 5.70 on Windows 98/ME • Control panel editor now working in the theme editor. Note this is not implemented in GameEx yet. :: GameEx Official Site :: GameEx 5.71
  14. [vEX]

    AdvanceMAME 0.104.0 Released

    Category: <b>Arcade</b><br><br>• Based on MAME 0.104 :: AdvanceMAME Official Site :: AdvanceMAME 0.104.0
  15. [vEX]

    ZSNES WIP February 18th Released

    Category: <b>SNES</b><br><br>• Added gamma support to 16-bit new gfx engine [pagefault] • SA1 IRQ timing/counter overflow fix, this should fix SA1 games that were previously freezing [pagefault] • Timing fixes for games [pagefault] • Remove FF3 hack, FF3 works perfectly now! [pagefault] •...
  16. [vEX]

    GameEx 5.70 Released

    Category: <b>Arcade</b><br><br>Enhancements: Themes/Theme Editor: • Thanks to Ben AKA HeadKaze, GameEx now has an awesome theme editor. • It's really a fantastic enhancement to GameEx, and is beautifully coded. • You must check it out, its highly substantial so I want list all the features...
  17. [vEX]

    MAME GP2X 1.6 Released

    Category: <b>GP2X</b><br><br> - New option to configure GP2X clock frequency. Thanks to Hermes PS2R for the CpuCtrl library. - New option to save game configurations. - New versions of DrZ80 and Cyclone cores, with some compatibility improvements. Thanks to Reesy. - Hardware video scaling...
  18. [vEX]

    ZSNES WIP February 17th Released

    Category: <b>SNES</b><br><br>This is a highly-unstable build, and no bug reports will be accepted for this version. • ALL: Fixed crash after enabling Sound Interpolation mid game. [Jonas Quinn] • ALL: Removed off by 1 line fix. [Jonas Quinn] • ALL: Fixed burning effect in executables compiled...
  19. [vEX]

    Dualis Release 14 Released

    Category: <b>Nintendo DS</b><br><br>Today marks the one year anniversary of the Dualis project. And what better way to celebrate that than with another release? This installment features much improved 3D emulation. GPU: GPU: Fixed some matrix operation bugs (OGL only) GPU: Modified 3D layer...
  20. [vEX]

    Gens32 Surreal 1.58 R2 Released

    Category: <b>Genesis</b><br><br>1) Try to fix some classical Gens's bug.Such as the '&About' file. 2) Restore the logo effect, You can set them in Option->Mic. 3) Added multi-Menu system,if you don't like Surreal's menu,you can switch to the old classical menu in Option->Mic. 4) Added Rewind...

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