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  1. Keith

    Federelli's Nemu64 .ini Wip

    Federelli has posted his latest Nemu64 ini file over at EmuTalk and is looking for some people to test it out and to give some feedback. Here is what he posted as well as all the latest changes. <font class=post_quote>Guys this is a WIP so i need help, please report missing games and...
  2. Keith

    PS2emu Alpha 01 Released

    Martin and the crew are pretty busy so I will post up some of the latest news to get things going again. First one is the initial release of the PS2 emulator known as PS2emu. Currently PS2emu is still very much a work in progress and does not run commercial games besides Super Bust A Move. It...
  3. Keith

    Ninphin WIP Update

    I have updated the official Ninphin site with the current work in progress. Some nice progress has been done over the past week and some fixes made such as the color correction. SculleatR also informed me that the first release is coming soon and will be Open Source. Here is my full post over at...
  4. Keith

    ChooDo Officially Closed

    It is now official the Dreamcast emulator project ChooDo is closed. Felix the author of ChooDo, as well as the 3DO emulator FreeDO has joined the Icarus development team and will be helping them out with Dynamic Recompilation among other things. Here is what Felix posted over at the <a...
  5. Keith

    Rice Daedalus plugin 5.4.1 Released

    Rice has released a new version of his graphics plugin for zilmar specs N64 emulators. Here is the latest changes for version 5.4.1. <font class=post_quote>Changes in 5.4.1: - Improved software vertex clipper, helps to solve many minor glitches in many games - Bug fixes: Full screen bug, pure...
  6. Keith

    Rice's Daedalus plugin 5.4.1

    Author: Rice; based on source from original Daedalus plugin made by StrmnNrmn Status: Active Source: Open
  7. Keith

    VisualBoy Advance - Mac Updated

    An updated version of the VisualBoy Advance port for the Mac has been updated. This release will fix some crashing bugs when using full screen mode and also some performance enhancements were added as well. Grab this release from the official site located Here
  8. Keith

    sixtyforce v0.7.5 Released

    Gerrit has given all the mac users a nice christmas gift with a new release of his Nintendo 64 emulator, sixtyforce. Here is a list of changes since 0.7.5 beta 2. <font class=post_quote>- Fixed a long-standing core bug that broke many things including causing Link to fall off ladders in Zelda...
  9. Keith

    Snes-Station v0.2.0 WIP Released

    This was actually released on the 22nd, but I have been away for awhile. A work in progress build of Snes Station, the Snes9x emulator port for the Playstation 2 Console has been released. Here is a list of changes for version 0.2.0 WIP. <font class=post_quote>- Zipped ROM Support - Full State...
  10. Keith

    Ninphin Announced

    My buddy SculleatR from the nsx2 development team has sent me a screenshot of pong running in his GameCube emulator known as Ninphin. It is currently running pong almost perfectly, but due to some CPU bugs the counters do not work. No release date has been set, and it probably won't happen soon...
  11. Keith

    Spotlight on caustik-

    Well it is time for another Developer Spotlight Interview for the EFx2.com Spotlight Series. This time around it is on caustik, best known for Cxbx. Check it out here .. http://www.efx2.com
  12. Keith

    RPG Battle System Demo "2"

    I just completed another demo to show off the Battle System. Some of the new things include .. - Magic - Added Magic support. Currently Fire and Ice are usable for the demo. When the magic points are too low you have the option to do nothing .. which just makes you attack with your bare fists...
  13. Keith

    Initial Battle System Demo :)

    Feel free to try out my initial Battle System for my upcoming online RPG game. Some Notes about this demo. Escape is currently disabled (needs more work), Magic is currently not implemented and the stats and experience are not being saved for demo purposes. Also there is no battle images at...
  14. Keith

    Spotlight on _SF_

    Another week, another Spotlight for the EFx2.com Spotlight Series. This time around our Spotlight is going to focus on a newcomer to the development scene. He's an American known as _SF_ and he is making big waves in Xbox emulation. Now we will unmask the man behind Xeon, one of the hottest...
  15. Keith

    Spotlight on SculleatR :)

    The Spotlight here at EFx2.com shines brightly on one of the scenes new developers. SculleatR, a nSX2 Developer is the subject of the most recent EFx2.com Spotlight Series. As a young and hungry developer, SculleatR looks forward to all the challenges that are in front of him with nSX2, and a...
  16. Keith

    Nemu Support Guide

    Snake785 has created a cool support guide for Nemu that you can find here. http://www.emufanatics.com/guides.php?func=guideinfo&id=42 Hope it helps :)
  17. Keith

    Blight's SDL input plugin v0.0.3

    <b>Blight's SDL input plugin v0.0.3</b> Blight has just informed us that he has released a new version of his SDL input plugin for use with Mupen64's Linux Port. Blight's input plugin works with gamepads, joysticks, keyboard and any other devices supported by SDL (HID devices). Here is the...
  18. Keith

    PCSX2 WIP and Screens

    <b>PCSX2 WIP and Screens</b> After talking with my good buddy <a href="http://pcsx2.ngemu.com" target="_blank">Shadow</a> on IRC today I was able to get some cool info. Some I can share with the rest of you, some I can't. Don't you just hate the teasers?<br><br>As for this update Shadow has...
  19. Keith

    check this out

    Not sure how old this is but it is pretty cool ...take a look Check This Out
  20. Keith

    Re-Living The Old Days :)

    Man I haven't had this much fun in a long time, here is the basic story of what I have been doing over the past few days ... Well I finally got around to putting together my 3rd computer and decided to stick this one out in the front room (My other two are in my computer room). It's not too...

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