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    Majora's Mask N64HD Project Completed!

    I've wanted to put together a review/comparison of MM3D and the original ever since the remake released and now I've finally gotten it together. The texture mod isn't used much since I wanted to keep the comparison focused on the original as it released, but I think this sums up very thoroughly...
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    Majora's Mask N64HD Project Completed!

    Here's a video of the finished temple. I realize it's probably moving a little too fast to get a good comparison, I think next time I'll use static cameras more. From here I'll be finishing up the few small shop interiors in the swamp: Edit- some photos to show the details that may not be...
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    Majora's Mask N64HD Project Completed!

    Here is part one of the temple (part two will just be the boss room and a video): Me too! Thanks for the comments.
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    Majora's Mask N64HD Project Completed!

    Really glad you got it to work and are happy with it. This is my first full texture pack; I've done a few small mods before, mainly a gravity suit pack for Other M, but I had no idea what I was doing. I've been learning how to do textures as I go along with this mod.
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    Majora's Mask N64HD Project Completed!

    The settings in your graphics plugin options menu should look like this. Make sure the path listed is the same place you have the zelda folder. If it still doesn't work, try disabling "save enhanced cache to hard disk," as that feature is bugged in gliden64 3.0 and may not save the cache...
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    Majora's Mask N64HD Project Completed!

    Thanks for the comments. I've never heard of romstation before so I can't really say anything about it, but this isn't a patch that needs to be installed. It's meant to be used with an N64 emulator like project64 or mupen64+. In the case of project64, you would need to - -download and...
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    Majora's Mask N64HD Project Completed!

    Thanks to everyone for the testing and comments. As mentioned above, Link's tunic is a junk placeholder and if anyone else wants to delete it then remove the following textures from ZELDA MAJORA'S MASK/characters/Link: ZELDA MAJORA'S MASK#C892FCD2#4#1_all ZELDA MAJORA'S MASK#BD776316#4#1_all...
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    Majora's Mask N64HD Project Completed!

    Here's the first video showing the new swamp areas in motion: I'm glad those textures look alright- I got some negative feedback about the tree wall around Termina field last time (it's been replaced!) and the swamp tree wall is a similar texture. Luckily it's farther away and blends in...
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    Majora's Mask N64HD Project Completed!

    Part one of the swamp (part two will take a few days, not a month!): That's one of the four branches nearly done; the only real work here now is the temple. I upgraded to a color accurate 1440p monitor (from a 1080p HDTV) this month and I'm pleased to see that the...
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    Majora's Mask N64HD Project Completed!

    Glad to hear that it's fixed, I wonder what went wrong with Pj64 in the first place.... I finished the mask salesman, so here's The King to add to the pile: I updated his comparison pics. I tried to get around the bad seam on his necklace by trying something as similar to the art as the...
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    Majora's Mask N64HD Project Completed!

    Do the default textures look correct when the pack is entirely disabled? And do other N64 texture packs work for you using the same settings? There's nothing in your settings that would cause this... Using the same emulator, plugin, and settings, it all works on my end with Windows 10x64 and...
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    Majora's Mask N64HD Project Completed!

    Yikes, that's all pervasive. Almost half the textures are failing to load at all. The first thing I have to say is that I've been creating these textures for GlideN64 rather than the old Glide64 plugin, so I can only guarantee that they'll work there. That means I'm also using the filenames...
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    Majora's Mask N64HD Project Completed!

    This is my first real attempt to do any of the characters. The mappings are very limiting here, so it'll be tough to get too much closer to the art than this: Deku Link- his hair isn't quite right yet Skull Kid- The Happy Mask Salesman- he's not all done yet, but most of the textures...
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    Majora's Mask N64HD Project Completed!

    Thank you all for the feedback! I've got two updates worth of stuff that I haven't had the time to share yet, but next week I should be able to show the swamp and some characters. talker, I've been meaning to do a video of the first three day cycle for a while. I've mainly been waiting to...
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    Majora's Mask N64HD Project Completed!

    The rest of Termina and the night sky: Damn ReShade UI! Unfortunately, there's nothing I can do about the square stars... They're not generated with textures. Hopefully it would be possible to improve them with a rom hack, or maybe even a gameshark code? I know some visual elements can...
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    Majora's Mask N64HD Project Completed!

    Here's Termina field part one: The remaining field textures have had some failed first drafts done... there are a lot of tricky mappings to deal with, which I'll be prepared for on the second pass.
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    Majora's Mask N64HD Project Completed!

    I've got the daytime sky done. I was lucky enough to get a lot of help from other people who already worked on these textures and figured out their baffling arrangements in past mods. The nighttime sky will be much simpler once I get the time to work on it: Text isn't the most exciting thing...
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    Majora's Mask N64HD Project Completed!

    Thanks for that. I got some help on the Dolphin forums a while ago and used a watermarking program to paste the filenames into each texture, then I looked at the sky in-game to see how they fit together. Your solution seems better, but either way I've got both the day and night skyboxes...
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    Majora's Mask N64HD Project Completed!

    Thank you, but this pales in comparison to the Resident Evil 4 HD pack. I wish I could do the kind of model edits and texture remapping that they do. I recolored the tiles to match the original and this is what it looks like: There's a very different mood with each; the original coloring...
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    Majora's Mask N64HD Project Completed!

    Thanks, that's exactly what I hope to hear. I forgot to mention that I did try the Collector's Edition in Dolphin. It didn't seem like SSAO worked through Ishikura, and the game is noticeably buggier by nature. Barring some huge upgrade, like a fully working 30/60fps mod, I think I'll stick...

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