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  1. Doomulation

    VB to C++ strings

    I find it not easy to pass strings to c++ from vb. Multiple, that is. Arrays. It ends up that c++ only recieves the first element of it. And vb recieves no data at all from char* arrays. Is there some good way to pass arrays of strings to c++ without using a string class? Oh and, i found that...
  2. Doomulation

    DX Callback (DirectSound)

    I'm looking in how to use directx callbacks (directsound). I find it more suitable than using a main loop. And the fact that i can't use one without creating a new thread, which i don't know how to do. Anyway, I think i know how to create the callback. But i don't know, however, how to declare...
  3. Doomulation

    Yet another dx problem

    Another problem has appears and i'm clueless without any demonstrations... All do we know that tempo might change during playback of a segment (the output of a file loaded into directmusic). Therefore, to obtain the length of the file, which is returned in music time, which changes with tempo, i...
  4. Doomulation

    WCHAR to char

    I've been thinking about this forever now... <_< It's fekking sneaky that directmusic requires wchar and not char. I can't find a way to convert char to wchar. VB also passes strings as char* so putting an argument of wchar* doesn't work. I also tried sending a integer array since wchar is...
  5. Doomulation

    Drivers

    Well, lately I've had a problem with my gfx drivers. My tv output is all screwed up! The output i get on my tv is black & white, which is very annoying! It's just that the drivers seem to be missing a function of which should be there. One that was in older drivers. With it, i could make the tv...
  6. Doomulation

    VB to C++

    I know it's possible to call c++ functions from VB. Especially self-made ones. However, no matter how i try now, i can't get it to work. Basically, i'm trying to send a string to a c++ dll function. But the result is that the function doesn't recieve it. C++ Code: extern "C" int PASCAL EXPORT...
  7. Doomulation

    Ph33r dmp!!!

    Ph33r dmp (doom music player)! ;) This 1337 player will play midi, wav, mp3 and wma. It does not support selecting multiple files at once, though. However, you can choose one file to play and drag files to the playlist later. It also supports playlists (.m3u and .wpl). When playing midi and...
  8. Doomulation

    C++ dx problem

    Aye, i'm not the very best at c++ and i have troubles, so i thought i'd ask... The problem's that i can't get c++ to compile any dx source. I've included the "include" directory as well as the "link" directory in the options. The documentation also says to include the link libraries, although i...
  9. Doomulation

    New Snes9X

    Although snes emulation is old, but you can't say it doesn't rock :) Anyway, i can't see why no one has posted about it, yet, so i'll do it. A new version of Snes9X has been released!!! FINALLY!!! Check it out at http://www.snes9x.com That's all there is to say...other than that...i'm speechless.
  10. Doomulation

    No shadow in cbfd with jabo's 1.5

    Just thought I'd let you know that it's possible. Just load the game with 1.4 and do a savestate. Load it with 1.5 and load state. Voíla! No shadow!
  11. Doomulation

    Snes9X Utility

    You're using snes9x for snes emulation? Then this little tool will come in handy. It can delete sram, cheat-files and save-states from the emulator. It can even view the cheats that you have, complete with address and value. Especially when you wanna delete the stupid save-states you no longer...
  12. Doomulation

    DirectMusic

    I don't understand it to fully, perhaps you could lighten me up some here... Of trying to get the length of a midi-file, i call the function GetLength from the segment for the file, and i get the time in "music time". Neither music time nor clock time makes any sense in telling me the length of...
  13. Doomulation

    Mupen64 shots

    Here we've got a shot of mario kart in mupen using glide64 0.255 (beta) and evoodoo 3.25. Mupen is progressing pretty nice.
  14. Doomulation

    My first c++ game!

    Hehe, all is said in topic. You can try it out if you wish. http://pj64utility.emuxhaven.net/Guess_the_number.zip It also includes a highscore list to see your best results. Good luck! :D
  15. Doomulation

    Gamepad trouble

    I'm having gamepad troubles. Windows says the gamepad isn't properly connected. It is connected properly and right. I've tried to remove and plug it in again, with no effort. In the gamepad in the control panel, it says that it's "OK", although when i click test it says that's it's not properly...
  16. Doomulation

    The precious cookies...

    <Dooooooom> No! I won't throw away my cookies... <Dooooooom> my precious cookies... <Dooooooom> my wonderful cookies... <KilaRay> hehe <KilaRay> keep them <Dooooooom> my marveouls cookies... <Dooooooom> my non-replaceable cookies... <KilaRay> lol.. <KilaRay> hehe <Dooooooom> my small, small...
  17. Doomulation

    The 1337 thief

    * Dooooooom steals edea's purse and runs away <Dooooooom> hahhah <tekken> CAUTION! <tekken> A stealth polymorphic terranovical advanced virus may has infiltrated #emuxhaven! <tekken> Virussensors indicate, that the virus has penetrated under the name: "Dooooooom"! <tekken> VIRUSSCANNER/KILLER...
  18. Doomulation

    the "lub" story

    <@flouride> I'll be your saviour neonred <neonred> flouride <neonred> ur smelly <neonred> piss off <neonred> ah who carez <@flouride> but I lub j00 neonred <neonred> yep <neonred> cryh <neonred> alert <neonred> yeah <neonred> is he a racist <neonred> and shit <neonred> yep wat he say...
  19. Doomulation

    The man who's a woman ;)

    <Neonred> vampireuk is a lonely woman <vampireuk> lick my balls <vampireuk> how the fuck am I a woman? * vampireuk slaps Neonred around a bit with a large trout <Neonred> coz u talk like a woman vampireuk <vampireuk> suck my dick <Neonred> ooh <@AlphaWolf> hehe <Neonred> vampireuyk <Neonred> is...
  20. Doomulation

    Castlevania64 transformations

    The transformations in castlavania64 is not set right. If i am to guess, i'd guess the are set to external, because the borders are not cleaned up when set to auto. Setting it to internal works, though.

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