glew32.dll - project64-folder, avaiable here on the last few sites
z64gl.conf, z64gl.dll & the r17-rsp.dll in the plugin-folder, you need to rename the r17-rsp.dll to rsp.dll and override the old rsp.dll (make backup)
then you should z64 see in options
to change resolution & so things, you need to open the z64gl.conf with any editor
My settings:
############################################################################
#
# Z64 configuration file
#
# This config file is organized in three parts :
# - first part are default values for all games
# - second part are settings that you can specify for specific roms
# - third part allow you to override settings from second part globally
#
# Lines starting with a "#" are comments
#
############################################################################
############################################################################
# 1) global settings
############################################################################
# windowed resolution
res_x = 1280
res_y = 960
# fullscreen resolution
fs_res_x = 1680
fs_res_y = 1050
hires_fb = 1
force_swap = 0
# try to set this to 1 if the plugin crashes (necessary on geforce 5900 for example)
no_npot_fbos = 0
# try this option with mupen, it might make z64 a bit unstable though
# games that benefit from this option :
# Banjo & Kazoie, Mario Kart, Zelda MM, Zelda OOT and probably others
fb_info = 0
# if 1 then use original N64 screen resolution
# can give good results on 2d games that show bad texels mapping
# (for example Mischief Makers and Nintama Rantarou Gallery)
lowres = 0
# run RDP emulator in a separate thread
# REQUIRED with Pj64 1.6 and below (not with 1.7), or along with the "async" option
threaded = 1
# emulate RDP asynchronously, might be faster, needs "threaded = 1" option
# a bit unstable, also fb_info is currently forced to off then
async = 1
############################################################################
# 2) per rom settings
############################################################################
[ZELDA MAJORA'S MASK]
fb_info = 1
[MAJORA'S MASK]
fb_info = 1
[Banjo-Kazooie]
# cause freeze when entering a level
#fb_info = 1
[BANJO KAZOOIE 2]
#fb_info = 1
[BANJO TOOIE]
fb_info = 1
[MARIOKART64]
fb_info = 1
[ZELDA MASTER QUEST]
fb_info = 1
[THE LEGEND OF ZELDA]
fb_info = 1
[Beetle Adventure Rac]
fb_info = 1
[Stunt Racer 64]
force_swap = 1
[Perfect Dark]
fb_info = 1
force_swap = 1
[Resident Evil II]
fb_info = 1
#force_swap = 1
[rogue squadron]
#fb_info = 1
#force_swap = 1
[Battle for Naboo]
force_swap = 1
[MarioGolf64]
fb_info = 1
[Blast Corps]
force_swap = 1
[MISCHIEF MAKERS]
lowres = 1
[NINTAMAGAMEGALLERY64]
lowres = 1
[PUYOPUYO4]
lowres = 1
############################################################################
# 3) override settings
############################################################################
# this section should be last, it allows to override options set per rom
# (for example if you want to force lowres to 0 for all games, put it here)
[override]