Yay, more issues.
Actually, this is more of an inconvenience than an issue... and I don't know if this is actually a problem with 1964 or 1964video...
The emulator crashes if I change from loading to not loading hires textures, or if I change from dumping to not dumping textures (or vice versa). I recall having an issue with the program stalling after I hit OK in older versions, but it would start working again a few seconds later. Now, as soon as it pauses, Windows decides to step in and call the program unresponsive, and start checking for solutions/closing the program.
So, like I said, it may be that Windows is being a little overprotective, or it may be that there's some sort of bug in the program. Honestly, I have no clue. Either way, there are no error messages involved, so I can't really be more specific than that.
Edit--I may have fixed it... turns out you can tell Windows not to check for a solution every time a program has a hiccup... so I was able to do what I wanted for once. Now let's see if that wasn't a fluke.