AlphaWolf
I prey, not pray.
nullroute said:Ethernet should be plenty fast enough. The only reason that the disc is too slow is not the thruput, but because the seek latency is too high. The memory would have to be page-mapped, and there would have to be a remote service running on a pc to serve pages of n64 rom to the gc, which is no small amount of work for something of a challenging novelty.
EDIT : There should be a poll selection for "Yes it can be done, but it sounds a bit too psychotic for me."
Well, the bandwidth needed for an n64 cartridge is somewhere in the 500 meg per second range, the ethernet will only give you 100mbits, the disc I am not sure exactly how much, but I am fairly certain it's nowhere near that (it would have to be far more than 50x dvd read speed for that).
It would definitely work with 64mbit roms, namely mario, but 128mbit roms would be tricky, and 256mbit roms (e.g. zelda) would be pretty much impossible. Basically your game selection on an n64 emulator on a GC would be extremely limited, unless you wanted to play at like 2 seconds per frame
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