Reznor007
New member
Tagrineth said:Yes, but they don't support it in the same way as 3dfx did. GLide is pretty much to-the-metal Voodoo-series code.
Same reason, say, ATi's R5 core can't run GLide.
Software raster = slooooooooooow.
Yes, however, not as slow as some think. For example NFL Blitz '99 arcade plays at 20% speed on a 3GHz P4. That may seem very slow, but you have to realize that is doing software 3dfx emulation at 640x480+interpreter emulation of a 150MHz MIPS R5000 + interpreter emulation of an ADSP2115. Carnevil is 50-75% on the same system, and consists of the same hardware. Compared to the emulation portion, I'd say the software rasterization only takes up maybe 20-30% of that.
As for a hardware wrapper/driver for other cards, any R200+ or Geforce3+ card could find an appopriate function for anything a 3dfx card could do. With R300 or GeforceFX it's even less of a problem.