GB is not that hard, just requires a bit of time to have the cpu core more or less perfect, the rest (LCD and interrupt emulation) is VERY simple. But that's from my point of view.
The Gameboy has many things the Chip8 did not - IO, Interrupts, timing, etc. It is very advanced for someone who just completed Chip8 to begin.
Unless someone walks that newbie through the process
Which are...?
I mean, the only help I had with chip8 was actualy understanding how the opcodes work (as can be seen in the chip8 thread) and with opcode 0x0D... Pretty much everything else I was able todo by myself. Though its not finished yet . I still have to load the rom and create input for the controls....
Then I suggest you actually complete your emulator and hunt down the bugs to make the games running before moving on.
There have been some post-chip8 threads which you could look at because I don't remember what system are easier to emulate than Gameboy.
I know what you mean
I'm just trying to prepared, because when I try to decide on a project, it takes me like forever to decide, and read about it... So I don't wanna be taking forever just to start a project after this
Ok, I think my emulator is done (hopefully) ^_^
I can't compile it yet because everything is messed up right now on my comp, so I don't really know yet. So granted there are 0 errors (but most likely there bounds to be some) Its done.