What's new

Star Wars Shadows of the Empire (U) (V1.2) [!]

OP
NES_player4LIFE

NES_player4LIFE

Texture Pack Invader
Moderator
i'll test it out
but it looks like u did your homework:D

is it 4 swrs?
 
Last edited:

Iconoclast

New member
No. There are only two ways to get SWRS working. There's a certain Rice configuration I was able to produce for it, but, not worth mentioning. This is for Shadows of the Empire. Trust me, dude, it works. I spent an hour making that configuration, and it's agreeably the best.
 
OP
NES_player4LIFE

NES_player4LIFE

Texture Pack Invader
Moderator
i admit it is a good config for low end/DX users
but gl64++ works better 4 me

i do not mean to disagree with you
good job
 
Last edited:

Iconoclast

New member
i admit it is a good config for low end/DX users
but gl64++ works better 4 me

i do not mean to disagree with you
good job
No, I believe you. I cannot test Glide64 on this machine...damn driver issues. I've tried everything, and I just cannot get Glide64 to work. (It does work, but with the exception of Zelda and Banjo games, the screen is just black throughout most of the game, otherwise flickering.)

Anyway, BigHead's list tells me that Glide64 runs slow in certain parts of the game. So, in my configuration guide, I will mention that either Glide64 or Rice's Video 5.9.9 should be used, depending on your system. (And, yes, there is an error in my guide saying that only Direct64 supports Super Mario 64's dissolve effect. mudlord pointed Glide64 out to me; this update will be made in the next release, I promise.)
 

Top