CrashDance22
I ripped that logo ^_^
Is there a limit for the demensions of a high-res texture for Super Mario 64 (or any game)? Or can you go as high as 768 or so on one or both sides?
Also, are textures with 24 bit color data supposed to load in the game? The dumped textures all have 32 bit data, and I noticed that 24 bit pngs won't load, regardless of what demensions I make them.
Also, are textures with 24 bit color data supposed to load in the game? The dumped textures all have 32 bit data, and I noticed that 24 bit pngs won't load, regardless of what demensions I make them.