Rice
Emulator Developer
Version 5.0.1 has been released at http://www.emutalk.net/showthread.php?s=&threadid=14390.
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Hello, All
I am happy to release the new version after a few weeks' hard working.
Major improvements:
* better dynamic ucode detection and switching
* better screen dimension detection for EU roms
* S2DEX GBI1/GBI2, Sprite2D in both OpenGL and DirectX
* OpenGL combiner fixes
* More accurate texture loading and mapping
* Viewport, scissor in DirectX
* New features: frame skip, screen update setting, fine texture mapping
See the readme.txt file for more descriptions.
I am expecting bugs since I cann't fix all of them. Report bugs in the feedback thread.
Special thanks for Hacktarux (offering me the N64 programming manual) and Orkin (For his 2xSAI implementation).
Rice
---------------------------------
Hello, All
I am happy to release the new version after a few weeks' hard working.
Major improvements:
* better dynamic ucode detection and switching
* better screen dimension detection for EU roms
* S2DEX GBI1/GBI2, Sprite2D in both OpenGL and DirectX
* OpenGL combiner fixes
* More accurate texture loading and mapping
* Viewport, scissor in DirectX
* New features: frame skip, screen update setting, fine texture mapping
See the readme.txt file for more descriptions.
I am expecting bugs since I cann't fix all of them. Report bugs in the feedback thread.
Special thanks for Hacktarux (offering me the N64 programming manual) and Orkin (For his 2xSAI implementation).
Rice
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