- Thread Starter
- #21
This is the day I declare this game a Coded Titan.
The game uses around 500 textures for the first dungeon (thats not getting retexture unless someone helps me),
Its the second game I've seen (and attempted to retexture) that uses far draw distance textures (just like in TES Oblivion) for almost any texture it uses. This will take loads of time, maybe years, and yet no peeps seem to be even a little exited for this (cept for the ones who already expressed joy here).
So Iam switching to slow develpment status.
No screenies this time.
Anyone willing to help will be welcome with open arms and a jar of cookies.
The game uses around 500 textures for the first dungeon (thats not getting retexture unless someone helps me),
Its the second game I've seen (and attempted to retexture) that uses far draw distance textures (just like in TES Oblivion) for almost any texture it uses. This will take loads of time, maybe years, and yet no peeps seem to be even a little exited for this (cept for the ones who already expressed joy here).
So Iam switching to slow develpment status.
No screenies this time.
Anyone willing to help will be welcome with open arms and a jar of cookies.