lol, I still can't get this to work right. When I first tried this over a year ago it would kinda work sometimes, and it was linked to a key on the numpad to turn it on and off. Since then, it has never worked again. I've probably re-installed Windows three times since then, and have also upgraded all my drivers and hardware. I think I'm destined to just not get this working.
1) Install Project64 1.6
2) Install RiceVideoSetup and point it at C:\Program Files\Project64.exe
3) Run Patch.exe and point it at C:\Program Files\Project64 1.6\Plugin\RiceVideo6.1.3DX9.dll
4) Ensure the patcher also put the d4rk.dll in C:\Program Files\Project64 1.6\Plugin
5) Drop one of the many shader.fx files into C:\Program Files\Project64 1.6\Plugin
If any of the above steps are wrong, PLEASE let me know!
Anyway, running it results in this
Followed by quite a few more similar errors.
If I put the d4rk.dll directly into C:\Program Files\Project64 1.6, I wont get any errors, but Project64 will just crash. I also tried copying the shader.fx file here, and even RiceVideo6.1.3DX9.dll. Now I know that these aren't supposed to go here, but... unless I put d4rk.dll here it has all those errors. And obviously, neither way results in any shaders working! Gosh dangit I wish this would work.
I have also tried the above steps but patching RiceVideo.dll instead of RiceVideo6.1.3DX9.dll. I don't get any errors or crashing, but it still does not work.
I have Windows XP SP3 32bit, Q9550, 4GB DDR2, and a GTX260 with the March 2009 DirectX installation and ForceWare 181.22 WHQL.