OP
rabiddeity
Plugin Hacker
- Thread Starter
- #181
Legend said:OK here's the skinny. First, I found another version and discovered basically you broke the pak thing somewhere between Aug 17 and Aug 28.
I have to "unplug" the rumble pak first then switch to mempak to be able to have the game recognize the mempak as I've stated before.
The release version does not work but I did manage to get the new debug to work. Basically, if you go into the config and "save" or "use" while rom is opened, then you're toast. If you just start the rom and never go to the config then it works fine-you can use shortcuts all day long at approp. spots. But this of course defeats the purpose of a lot of things in there: the shortcuts, picking out mem files, "use" button, etc.
A workaround is to go to config, switch to mempak, select right mempak for the game you are about to play, then go back to rumble pak, then save, then start rom and use your shortcut keys to your hearts content. Obviously, not convient in the least but I'm sure you can fix it now that you know what the problem is. The paks seem to switching properly (only in new debug), but its something to do with the "use" or "save" in the config that screws things up. This is the case with 1964 and PJ64. Good Luck!
Alright, I've looked through the code and found a few places I've changed things. Again, this is just with the debug release. Are you saying that if you go in and hit Use/Save while running, the mempaks/rumblepaks stop working completely? Or it only stops working after you Use/Save and then try to switch with shortcuts? If it's the first issue, then it's a problem with moving the control structs over. If it's the second issue, then it's a bit more complicated.