I posted this at GameFAQS, and they seem to be stumped over there as well. Basically ive set everything up properly.
I followed instructions to set up my PJ64 to use hacked textures. I downloaded a HHH texture Mod from
http://www.freewebs.com/death_f_o_x/site/raw/TripleH.htm
I put the Attire1, Attire2,Blood and Mist folders into the No Mercy Folder in the Hi Res Textures Folder, as well as the new texture for his head and texture for his new potrait.
When i go into game the only thing that seems to have loaded is his Potrait, the rest of the textures do not work. I checked the formula to make him on the site with the default HHH and they seem to be the same, so i cant understand why it dosent change.
Before the rom starts, a text flashes to say it is loading the textures, it then states the directory "Mist" in the WWF No Mercy Folder. It then gives the name of a texture, which i guess is the potrait, since it is the only one to load.
So any ideas on where im going wrong? The game is (U) format and im using the latest Rice Plugin, i have also downloaded all necessary .DLL files.
I followed instructions to set up my PJ64 to use hacked textures. I downloaded a HHH texture Mod from
http://www.freewebs.com/death_f_o_x/site/raw/TripleH.htm
I put the Attire1, Attire2,Blood and Mist folders into the No Mercy Folder in the Hi Res Textures Folder, as well as the new texture for his head and texture for his new potrait.
When i go into game the only thing that seems to have loaded is his Potrait, the rest of the textures do not work. I checked the formula to make him on the site with the default HHH and they seem to be the same, so i cant understand why it dosent change.
Before the rom starts, a text flashes to say it is loading the textures, it then states the directory "Mist" in the WWF No Mercy Folder. It then gives the name of a texture, which i guess is the potrait, since it is the only one to load.
So any ideas on where im going wrong? The game is (U) format and im using the latest Rice Plugin, i have also downloaded all necessary .DLL files.