And note this idea comes from a non-programmer
What would be the possibility of loading plugins and thier settings based on the game being selected?
For me it's no hassle to switch plugins and settings back and forth, but for my son this has always been an issue. He's six and can move around the menus fine for selecting his game he wants to play, but changing alot of settings or which plugin is used in which game is too much for him. Now my younger boy wants some N64 stuff on his system also. Looking through ROM notes I am seeing many games say "use Jabo's D3D 1.4" or "Rice's plugin". Instead of having to switch manually this is what I was thinking.
Considering most ROMs are known due to the CRC of the file, how hard would it be to a small extra config file to do this automagically? Say I go load Banjo-Tooie or whatever and it's know that one plugin has bad gfx or sound issues with this game, but then I go load Banjo-Kazooie which works better with that same set of plugins that have issues with the other game. If you get what I'm saying here?
Of course default settings would be provided with each emulator and can be changed manually by the user. I tend to see no difference in this compared to an EMU that has the CF factor set to 4 by default yet we may change it.
Anyway just a thought, but seems feasible in my mind and sounds like a nice idea. It would also hopefully help in the process of slowing down all the redundant questions I see asked here over and over.
Any thoughts or should I just shaddup?
What would be the possibility of loading plugins and thier settings based on the game being selected?
For me it's no hassle to switch plugins and settings back and forth, but for my son this has always been an issue. He's six and can move around the menus fine for selecting his game he wants to play, but changing alot of settings or which plugin is used in which game is too much for him. Now my younger boy wants some N64 stuff on his system also. Looking through ROM notes I am seeing many games say "use Jabo's D3D 1.4" or "Rice's plugin". Instead of having to switch manually this is what I was thinking.
Considering most ROMs are known due to the CRC of the file, how hard would it be to a small extra config file to do this automagically? Say I go load Banjo-Tooie or whatever and it's know that one plugin has bad gfx or sound issues with this game, but then I go load Banjo-Kazooie which works better with that same set of plugins that have issues with the other game. If you get what I'm saying here?
Of course default settings would be provided with each emulator and can be changed manually by the user. I tend to see no difference in this compared to an EMU that has the CF factor set to 4 by default yet we may change it.
Anyway just a thought, but seems feasible in my mind and sounds like a nice idea. It would also hopefully help in the process of slowing down all the redundant questions I see asked here over and over.
Any thoughts or should I just shaddup?