His senses... With the release of Super Mario 64 they revolutionised the videogame industry, they approached another dimension and now everyone is expecting them to release another ground breaking product, which will repeate history. All dimensions are used, and he can not create another even if he wanted to... so instead of concentraring on realism he is giving us emotions. The next time we will see Mario we are in for a treat, if you like graphics go and buy yourself a X-Box, or even better a PS2... It is poeple like you who will bring this industry to it's knees, not economically but in the sense of fun.
Shiguero Miatamoto
A problem is that people seem to demand realistic graphics from software: I'm not convinced that by relying on this the game can be any good. I'm not sure if it's the whole world demanding realistic graphics or just a limited number of gamesplayers, but some developers are in the mind-set that they feel threatened by the world into making realistic gameplay right now.
People like you...
Shiguero Miatamoto
What role does realism play in videogames I ask myself. Is this image more interesting? Sometimes.. however, what if a "detailed" hand with 5 fingers is catching a bottle but the fingers pass right through it? Is this still realistic? Rather than to show each meticulous and tiny detail of a finger, it is more important to make the end action look more credible by working on the movement and functionality of the arms and the hand in relation to the object.
I think we are on to something here...
Shiguero Miatamoto
It would be simple to develop a sequel to Pikmin. (Jokingly) All we would have to do is change the story and make new maps, right?(laughter). I am currently working on something completely different, but you will never see black Pikmin! (laugh).
I guess we wont be seing any sequels...