It loads most textures now, but only the "_all.png" and "_ciByRGBA.png" ones. No support for BMPs or _rgb and _a textures yet. Once I get the texture loading finished and fix up a few bugs I'll go ahead and release it. I was hoping to get more done before next release, but I know alot of people are anxious to try out cel-shading, per-pixel lighting, and polygon smoothing on there favorite N64 games. The polygon smoothing still needs *alot* of work to really be usable, but I'll go ahead and include it as a novelty feature for now.
I'd probably already have it completed by now, except I recently got a new, full-time, career-type job (yay me!), and have just been busy in general with "Real Life" stuff...