If you are using the Zelda Master's quest, the image names need to be altered in this texture pack.
Every instance of "THE LEGEND OF ZELDA" needs to be swapped with "ZELDA MASTER QUEST"
I wrote a simple python script to do this, heres how to use it on your linux/mac system:
Open a terminal and move to the texture directory:
cd (To the directory of your texture file)
Copy the python script into your texture directory, call it py.py for this example.
Run these commands:
find . | grep png | python py.py > bob.sh
bash bob.sh
Done, now your texture can be used with Zelda master quest
Every instance of "THE LEGEND OF ZELDA" needs to be swapped with "ZELDA MASTER QUEST"
I wrote a simple python script to do this, heres how to use it on your linux/mac system:
#!/usr/bin/python
import sys, re
for filename in sys.stdin.readlines():
filename = filename.rstrip()
rename = re.sub( 'THE LEGEND OF ZELDA', 'ZELDA MASTER QUEST', filename )
print("mv %s %s" % (re.sub( r'([&#\'\(\) ])', r'\\\1', filename),
re.sub( r'([&#\'\(\) ])', r'\\\1', rename)))
Open a terminal and move to the texture directory:
cd (To the directory of your texture file)
Copy the python script into your texture directory, call it py.py for this example.
Run these commands:
find . | grep png | python py.py > bob.sh
bash bob.sh
Done, now your texture can be used with Zelda master quest