What's new
  • Most issues reported these days stem from users not enabling their emulators to use the required amount of RAM.
    We also tend not to use the search feature but post our issues within the texture pack release page.
    Failure to load a texture pack should not be posted in the release thread unless you have already patched the emulator.

    If you don't have the resources to use Large/HD texture packs please do not attempt to do so.
    Users should have a minimum amount of System RAM not less then 4GB's.
    If you have less then 4GB's of RAM do not post about how your emulator crashes,
    RAM is dirt cheap so invest some money into your PC.

    I would like to say thanks to squall_leonhart
    for posting this Solution.
  • As members seem to have a problem reading the release threads:

    Djipi's packs are built for the (Glide64 finale) Plugin. Nolonger supported!
    Djipi's packs are built for the (GlideN64) Plugin.
    These two Plugins are two completely different pieces of code.

    GlideN64.HTC archived packs locked by Djipi are not compatible with use on Glide64, Rice video, nor Jabo video.

    Glide64.DAT archived packs locked by Djipi are not compatible with use on GlideN64, Rice video, nor Jabo video.

    Djipi has never made a pack for use with Rice video and never will. any packs found in this format are not authorized!

    GlideN64 is the new standard and only requires an Radeon 6XXX.
    This is a somewhat older GPU and should be readily available.
    Do everyone a favor and upgrade!

Kerb's Mariokart re-texture

Arch Anarchy

EmuTalk Member, Observer
Hey Kerb, if you feel like taking a break from this, don't hesitate, because this is a lot of beutiful work you got going here.
 

Nin_10_Dough

New member
I finally have a computer capable of running these texture packs now. Seeing them in action is much more satisfying that screen shots. Excellent work :drool:
 

EmuFan

Emulation Fanatic
Nin_10_Dough said:
I finally have a computer capable of running these texture packs now. Seeing them in action is much more satisfying that screen shots. Excellent work :drool:
Good for you, it´s always best to have a computer up to date. And i agree, best in action:bouncy:
 

pilm

Member
The new weapons are wonderfull, except maybe the green shells - the red gradient doesn't fit well, IMHO.
 
OP
Kerber2k

Kerber2k

New member
I originally considered green, but seeing as there is no green trail on any shells period in the game I switched it to a red and orange. I think it looks fine, fits fine what have you, but the rough I posted didnt have a shadow like the red...does now, and will in the final product.
 
OP
Kerber2k

Kerber2k

New member
I didnt really post many screenshots of the new version so heres a taste if you havnt downloaded it yet.
 

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