_yo_wasup_
New member
I have this prime setup right now. I have my computer on dual display with my HDTV Samsung 32" LCD and I set Project 64 at 1360x768 32 bit 60 hz. My video card is a Evga Nvidia geforce 8600 GTS SuperClocked and my processor is an AMD 64 bit 3800+ x2. I am using Jabo's Direct3D8 1.6 graphics plugin, and am using an n64 to usb adapter (that let me just add), works 100% perfect and I don't know why people have trouble. (beside the point)
I can drag Project 64 to my HDTV through an sVGA connection that supports my high resolution of 1360x768, and then proceed to full screen mode.
Here is the problem:
Whenever I click on anything on my primary display (My computer monitor), The game stops, music stops, and it turns black, I believe it might even minimize itself. What I want to do, is use my computer while a friend of mine is playing on Project 64. I want to be able to change windows on the other display (my computer primary display) while keeping the separate monitor (HDTV secondary display) going on uninterrupted. Is there a way to do this?
I can drag Project 64 to my HDTV through an sVGA connection that supports my high resolution of 1360x768, and then proceed to full screen mode.
Here is the problem:
Whenever I click on anything on my primary display (My computer monitor), The game stops, music stops, and it turns black, I believe it might even minimize itself. What I want to do, is use my computer while a friend of mine is playing on Project 64. I want to be able to change windows on the other display (my computer primary display) while keeping the separate monitor (HDTV secondary display) going on uninterrupted. Is there a way to do this?