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  • Most issues reported these days stem from users not enabling their emulators to use the required amount of RAM.
    We also tend not to use the search feature but post our issues within the texture pack release page.
    Failure to load a texture pack should not be posted in the release thread unless you have already patched the emulator.

    If you don't have the resources to use Large/HD texture packs please do not attempt to do so.
    Users should have a minimum amount of System RAM not less then 4GB's.
    If you have less then 4GB's of RAM do not post about how your emulator crashes,
    RAM is dirt cheap so invest some money into your PC.

    I would like to say thanks to squall_leonhart
    for posting this Solution.

Change HUD layout for Ocarina of Time?

gameguy245

New member
I'm new to making texture mods, but one I had in mind was changing the textures of the HUD to match my Xbox 360 controller. Is this possible? If so, how?

I think this is possible because I saw a texture mod where the HUD was made to look like the Wiimote. I forgot what is named though.
 

CYB3RTR0N

New member
I made a xbox 360 interface like this.

18760588.png


801C7947 00E0
801C7945 0025
801C76B1 00D3
801C76B9 0018
811C76C6 026C
801C76BF 0010
801C7951 0000
801C7953 0096
801C7955 0000
801C767B 005A
801C767D 005A
801C767F 00FF
801C794D 00E0
801C794B 0025
801C76B3 00EA
801C76BB 0001
811C7948 FE60
811C76C0 0280
801C76CB 00EA
801C76D3 0001
801C76C9 00D3
801C76D1 0015
811C76B6 00FF
801C76BF 0015
801C76BD 001B
801C76B5 00EC
801C76D5 0011
811C76C6 025F
811C76C4 032F
801C76CD 00EC
801C76D5 001A
811C76DC 0340
811C76CE 00FF
801C76D7 0015
801C7E27 00EC
801C7E2F 0012
801C7E29 00ED
801C7E31 0028
811C7E2A 0101
801C7E33 0027
801C7673 000A
801C7675 00FF
801C7677 00FF
801C73D5 00D0
801C73D7 0007
801C76A1 00D8
801C76A3 0004

it's for 1.0 (U) it's set up to be X is B the left stick is the C buttons.

i hope it's what your looking for.
 
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gameguy245

New member
Thanks, CYB3RTR0N. I love it, but I what I had more in mind is that B, Y, and RT are the item buttons and RB is for Navi (like the GameCube controls). Can you show me how to do this with the cheat codes so I can lay it out myself? That would be very helpful.

EDIT:
LB for Navi RB will be used for the shield.
 
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gameguy245

New member
Here's a crappy mock-up of what I wanted. I made it in paint in 5 minutes so forgive me. It's close to yours, but I also wanted to change the colors and stuff through a texture pack.

zeldaxbox.png
 
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gameguy245

New member
Thanks again, man. I'll see if I can get something done and post it here. I recently realized that the colors and shapes cant be individually changed for the C-buttons. Basically, the C-buttons are all uniform. If someone knows a way around this, tell me; otherwise, I will compensate for the color problem by making the buttons all the same color and shape (like Assassin's Creed).
 

Deku7

New member
Hi I'm also trying to edit my HUD layout for 360 controller (using both game shark codes and texture hacks) however I don't know what ?? value to use to get the B button to be red I've managed to get my A button to be green.
Here is what i have so far :
thelegendofzelda0.png


basically as this appears to be the only form on the internet discussing this i was wondering if either of you could help me. :)

-EDIT-
I figured it out, may post some screen and a video with the new set up its rather awesome i think xD :n64:
 
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gameguy245

New member
I'm just as lost as you, man. I've been having difficulty since I'm not good at calculating hexadecimal values, but you seem to got a hang of it, as evident from your edit.
 

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