Page 1 of 4 123 ... LastLast
Results 1 to 10 of 38
  1. #1
    Registered User
    Join Date
    Feb 2009
    Posts
    78

    1964 1.0 source code released.

    http://1964emu.emulation64.com/

    I'm personally interested in doing a Windows compile of this.
    And this is no fake.



    EDIT: No need for me to do a compile. Its in the archive.
    Last edited by h4tred; June 8th, 2009 at 13:47.


    • Advertising

      advertising
      EmuTalk.net
      has no influence
      on the ads that
      are displayed
        
       

  2. #2
    EmuTalk Member mode7's Avatar
    Join Date
    Jun 2006
    Location
    Nuremberg
    Posts
    477
    Great news, it finally happend.

    Who will complie this?
    My bad - there's a binary in the zip

  3. #3
    Nice Tabby schibo's Avatar
    Join Date
    Nov 2001
    Posts
    533
    Hey,

    Please download version 1.1. I'm a fool and accidentally released an experimental compiler in version 1.0 which breaks games like Perfect Dark and Banjo Tooie.

    Sorry,
    schibo
    -schibo

  4. #4
    Registered User
    Join Date
    Feb 2009
    Posts
    78
    Will do some testing on this. Eager to see what changed for myself

    Who will complie this?
    I was, I'm thinking about doing a NSIS based installer too, if people would like that.

  5. #5
    Leap of Faith
    Join Date
    Dec 2001
    Location
    St. Louis
    Posts
    945
    That's very cool of the 1964 team!

    So mainly released to support the Surreal64 teams efforts, the N64 emulator for XBox right?

    Anyone know if Surreal64 has a support website or forum? I was under the impression that it was another XBox app using a 'not so legal' method of compiling it's binary???? I may well be wrong please tell me otherwise.

    Anyway I'd be very interested in an updated version of it though.


    thanks
    Last edited by LazerTag; June 8th, 2009 at 17:00.
    LazerTag

  6. #6
    Master of the Emulation Flame MasterPhW's Avatar
    Join Date
    May 2004
    Location
    come-to-hell
    Posts
    1,978
    REALLY NICE!
    Thanks 1964 team!
    Hope a new team will form and host it and create an advenced fork.
    It's sad to see, that the Mupen+ team shows no love to the windows users, but I always prefered 1964 over mupen and PJ64 (even if I am an alpha tester! )
    The Future of Emulation: Emulate a High End Computer on a Low End System
    Main: Intel Core i7 (Lynnfiled) 860 (@3.802Ghz) | 8 GB DDR3-1333 | ATI XFX HD 5750 PCI-E | ATI High Definition Audio Device | 256 GB SSD + 3 TB Internal SATA2 + 4 TB external | Windows 7 Professional X64 SP1 MSDNAA
    Netbook: Asus EeePC 1015PEM | Intel Atom Dual Core N550 (1,5GHz) | 2GB DDR3-1066 | Intel GMA 3150 | 250GB HDD | Win 7 Starter
    Old One: AMD Athlon 64 X2 4200+ (2x2.5Ghz; S939) | MSI KbT Neo2-F V2.0 | 2x1GB Corsair Value VS1GBKIT400 | Radeon HD 3850 512 MB/AGP8x | Creative SB Audigy LS | 2TB (4x500GB SATA2 HDDs Raid0) | Windows 7 Business X64 SP1 MSDNAA



  7. #7
    EmuTalk Member
    Join Date
    Jan 2004
    Posts
    793
    Thanks a lot

  8. #8
    EmuTalk Member
    Join Date
    Jan 2004
    Posts
    12
    Quote Originally Posted by schibo View Post
    Hey,

    Please download version 1.1. I'm a fool and accidentally released an experimental compiler in version 1.0 which breaks games like Perfect Dark and Banjo Tooie.

    Sorry,
    schibo
    Hardly a fool More like a king right now!!

    Im one of the original Surreal64 project members. I've been in contact with the main developer of the project (lantus) over the past week regarding a major overhaul/upgrade on Surreal64. He's very excited, and even more so now that we have the full 1.1 !!!!!

    Im proud to be a part of the project, and to have motivated you to release your source. Better late than never, though we gave it a valiant effort when the project was current(2004) to get you to give us source haha ; ) Im the one responsible for getting Azimer to release his sound source to us aswell

    Rice was always extremely helpful regarding his video plugin, and troubleshooting/brainstorming feature idea's/bug fixes. I've not spoken to you in a long time, but Rice, if you see this...THANK YOU!

    Schibo, im very pleased that you wish to keep up with the progress on Surreal, but we unfortunately do not maintain a CVS. Lantus was a one-man-show for the core/engine, so there was not much of a need to organize a repository. What we will be doing, is keeping updated on IRC in a private channel with another dev who has been talking to rice about doing some updates to the project. There have been quite a few people that have done some minor patching to the surreal64 project, but no one tht has been on lantus's level.

    Thanks.

  9. #9
    Moderator Clements's Avatar
    Join Date
    Feb 2003
    Location
    UK
    Posts
    5,457
    Absolutely amazing release!

    Someone ought to update the ROM_Properties.ini though, it's a little old! An expert in 1964 should have no troubles.

  10. #10
    Sony battery Toasty's Avatar
    Join Date
    Dec 2004
    Location
    Oregon, U.S.A.
    Posts
    2,049
    Sweet! It's about time something exciting happened around here. Many thanks and kudos to the 1964 team!

Page 1 of 4 123 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •