i'm having a strange problem with loading any external textures in general. Basically, Project 64 crashes after the textures are loaded. I've been using the Rice plugin, and I've tried the stable, development, and 10 beta. Project 64 version is 1.6. I tried 1.7 but for some reason that one crashes either during or right after "byte swapping image", so I went back to 1.6
This seems to happen with the Rice plugin, but I don't get any error, just a crash (Project 64 stopped working. Windows is trying to find a solution to the problem. Cancel?)
Other specs, nvidia 8800 GTS g92, enough ram, enough cpu. And Vista SP1 x64. That might be the problem...