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  1. J

    Problems with background textures in OOT with Rice's Plugin

    Hi, now I have to post that. Rice, your plug-in is going to be great but it is not yet "finished". Here is one of my complains ;) In Zleda - Ocarina of Time (both E and U versions) in Direct3D mode the background textures look weird. This is happening for example in Link's house... here is a...
  2. J

    Dual Monitor works crap

    I am using two analog monitors (one at a VGA port one at the DVI port with a DVI to CRT adapter). When I play on the primary monitor it works well but when I move it on my secondary monitor (I wanna play on this screen) the FPS go down to Zero although DXDiag can work with the second monitor...
  3. J

    Sync game to audio... what's bad about it???

    In the help file of PJ64 it reads that "Sync game to audio" can make problems. With my old sound card (VIA Onboard chip), it is true. But now, with my Creative Sound Blaster Audigy, it is the opposite. All games have much better sound with sound synchronisation... there's just one exception (I...
  4. J

    Direct 3D 7 Plug-in... will there come version 1.5

    Hi, as you can see of my topic, I would like to know if there will be a 1.5-version of the Direct3D 7 Plug-in. For me, it is the problem that I am using many PAL-games (I am from Germany) and I have to change the height in the RDB file manually. This is nerving... an other thing is that the...
  5. J

    Zelda OoT (PAL 1.1)... camera change

    Hi, is there any way to change the camera view of a game (here in Zelda OoT PAL 1.1). I would like to have a First-Person view. I think it could be possible to lock the C-UP (look around) perspective. THis would be cool. THX Juli

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