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    Freeze-less ReVolt!

    I saw this in another forum, tested it, and thought I'd share the wealth: I'm using Azimers HLE, and when, during the game, you go into the game options and turn the Sound FX volume all the way down, it no longer hangs. Check it out, I was amazed!
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    Pokemon CRAP!....I mean Snap.

    Ok, heres the story: A long time ago, I wanted to get this game, so when the ROM popped up, I was glad to get it. But, GASP, A problem Arises. I go into the GameFAQ to look for help. A-HA! I go into Jabo's D3D8 plugin and turn on the Framebuffer->RDRAM option. Oh no! (Wow, I emote alot.) The...
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    Mission: INVISIBLE?

    Well, I got a big nice set of N64 Roms and while playing through some of the games, I came across Mission Impossible. I played it for a while, but what kept bugging me was that all characters (Enemies, etc) are See-through. I have a new RDB and PJ64 1.6 with Jabo's D3D8. Any insight would be...
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    New RDB Ruins MarioParty3?

    I downloaded the newest RDB in the Download section of the pj64 website and all of the sudden Mario Party 3 had a strange graphical glitch: When you get to the game map, the whole map space layout is layed over the screen, so it never moves and you can't see any of the peices as you walk on...

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