Recent content by sb iq

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    Extracting palette from Tomb Raider 1 (PSX)

    I am trying to extract the palette from Tomb Raider 1 for the PlayStation, but I'm not sure where to begin. Using Peops soft GPU with epsxe, I took a snapshot of what was in the VRAM. The snapshot is below, but I had to convert it into .png so it would load on the board faster and Photobucket...
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    n00b in need of C++ help.

    Here is my problem: I have a file with raw data that is 18304 bytes. It is raw, no file extension. I need to split my file into smaller 768-byte files. This means I should end up with 71 files that are 768 bytes, and one file that is 384 bytes. Now, obviously, I sure as hell don’t want to open...
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    Question about epsxe save states and CLUTs.

    When epsxe makes a save state, at what hex address in the save state does it save the CLUT? I tried getting in contact with the epsxe authors, but it seems they have disappeared from the face of the Earth. I am working on a game hacking project and it is nearly finished. The only thing I need...
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    Extracting palettes from a PSX game.

    How is it done? I know palettes can be extracted from save states for emulators for the SNES, Genesis, etc., with Tile Molester, but I don't know how it can be done with a PSX game. I'm trying to extact the palette from Tomb Raider 2 for the PlayStation. From what info I've read in beginner's...
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    So why are the colors and sizes different?

    I used a program called TR2View to view the raw data in the level files in Tomb Raider 2 for the PC (.TR2) and Tomb Raider 2 for the PSX (.PSX). The program views the raw data and 2 codecs can be chosen, 8-bit and 16-bit. Tomb Raider 2 for the PC has 2 copies of textures: 1 copy in 8-bit, and...
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    Need help with Tile Molester

    I'm a complete newbie to the game hacking scene and am trying to edit the textures in the Playstation Tomb Raider games. I was wondering if there was a comprehensive beginners guide to the program Tile Molester. Before someone yells "Read the f***ing manual n00b!" I already did and still did...
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    Sony Yaroze

    I've read up on the Sony Yaroze and I'm wondering, what makes it so special? Is there anything in the package that cannot already be found on the internet these days? If someone was extremely fortunate and owned one, would the Yaroze make hacking PSX games any simpler than just using a computer?
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    .TGA ripper and reinserter for PSX games?

    I was wondering if there are any programs out there (or still in development) that can rip and reinsert textures in PSX games that use the .TGA format for textures instead of .TIM Before you scream "google n00b!" I already did. Thanks.
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    Using PSX To USB adapter with epsxe.

    I have a PSX To USB Adapter from Radio Shack that I use for epsxe. I have a PS1 Dual Shock controller connected to it, of course. I can play games that do not support analog or force feedback just fine. However, for the games that do support analog and force feedback, my analog stick doesn't...
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    Stupid n00b question, I know.

    I was messing around with Hex Workshop and checking out the compare files feature under Tools -> Compare -> Compare files... I was comparing my PS2 saves for DOA2 and saw red (no other colors) highlighted sectors where the data differs. Then I took my .sav for the US version of Mega Man Zero...
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    PS2 Memory card format converter?

    I have a hacked game save that I downloaded, but it is in .psu format. I have an Action Replay with support for transferring save games from a USB drive to the memory card, but it only supports game saves in .max format. I know there are programs that can convert the formats of PS1 game saves...
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    Converting something to PSX assembler code.

    Is there a program out there that can convert some piece of data into assembler code for the Playstation? I know such programs exist for the N64, but are there any for the Playstation? Thanks.
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    Adding and replacing files to a PSX ISO for a game hacking project.

    I remember awhile back on the romhacking.com forums (before it got shut down) that Cyberman recommended a program for adding and replacing files to a PSX ISO for game hacking projects. However, I cannot for the life of me remember what that program was called. What was that program called and...
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    Problems ripping a PSX ISO.

    I am trying to create an ISO image of the Playstation game Tomb Raider II using ISOBuster. Before you all scream "omg! software piracy!" I actually do own a Playstation and legally own a copy of Tomb Raider II for the PSX. I am copying this to my HD for a game hacking project. I tried ripping...
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    Manually ripping/reinstering textures in a Playstation game.

    Hello. I am a newbie to the game hacking scene and I would like to know how to rip/reinsert textures in a Playstation game manually using a hex editor. The reason is there are some games out there that do not use the TIM format for textures, so those TIM rippers/reinserters are pretty much...

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