When epsxe makes a save state, at what hex address in the save state does it save the CLUT?
I tried getting in contact with the epsxe authors, but it seems they have disappeared from the face of the Earth.
I am working on a game hacking project and it is nearly finished. The only thing I need now is the CLUT. Without it I cannot complete my project.
Any help would be greatly appreciated.
Thanks.
I tried getting in contact with the epsxe authors, but it seems they have disappeared from the face of the Earth.
I am working on a game hacking project and it is nearly finished. The only thing I need now is the CLUT. Without it I cannot complete my project.
Any help would be greatly appreciated.
Thanks.