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Source code released of Project64 1.6?

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mrmudlord

New member
no, because for one, we are not byuu.
secondly, do you want it 0.000000000001 frames per minute?

Thought not, so shut up.
 

dazey238

New member
Could someone please just put in that one line of code that gives all games perfect compatibility and 60VI/s.

Code:
IF n64Game = "loaded" THEN (perfectCompatibility = TRUE) AND (constant60VIMode = TRUE)

There we go, all sorted - next stop, Cancer. :D
 
I thought you promised to never post again in this thread or this forum in general.
If you want a emulator so bad, why don't you code one yourself?

Hey buddy, how are you? Good to see you're doing alright. Did they allow you some internet time today?
 
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death--droid

Active member
Moderator
I'm fine by it, he got to the point where he really needed to be banned.I was actually going to do it eventually if he kept it up
 

DETOMINE

New member
Well, at last he had some kinds of warnings before being banned.
It's temporary right?

@death--droid and squall_leonhart
Glad to know some people are working on the source again, could you please post a link of the new repo?

@PsyMan
Speaking of link, it looks like the link to you blog page is dead :ermm:
 
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