Hi folks,
using pj64 1.6 with newest versions of glide64/Hacktarux wrapper on my radeon9600mobility(IBM ThinkPad T42) with newest Omega drivers, I have the problem that in mario cart multiplayer mode the clipping does not work right. So, if the second player on the bottom half of the screen drives through hills, these hills are disturbing the picture of the first player in the upper half of the screen.
This is not a problem with the emu itself because with the default graphic plugin it is working right, but not looking that good compared to the glide64 plugin.
I am not sure, if this is a wrappers problem or with the glide64 plugin.
any ideas?
using pj64 1.6 with newest versions of glide64/Hacktarux wrapper on my radeon9600mobility(IBM ThinkPad T42) with newest Omega drivers, I have the problem that in mario cart multiplayer mode the clipping does not work right. So, if the second player on the bottom half of the screen drives through hills, these hills are disturbing the picture of the first player in the upper half of the screen.
This is not a problem with the emu itself because with the default graphic plugin it is working right, but not looking that good compared to the glide64 plugin.
I am not sure, if this is a wrappers problem or with the glide64 plugin.
any ideas?