hi, i was told to move this thread over to this board...
anyways my names jahrain and for a while now i been working on a project called Zelda Online: Ocarina of Time, basically its a recreation of the n64 version of zelda for the pc and its made for online multiplayer action, the game play is gonna b emulated to the best of the engine's capasity, but its still under heavy work, anyways this project will contain many many diferent levels from zelda optimized to b player with other poeple over the internet, with deathmatch, or team play options in a veriety of different gametypes. it uses the halo pc engine so it requires a copy of halo for the pc and the the halo ce free downloadable expansion to play it. Im looking for help in getting things like textures and sounds from the n64 rom to make the project appear as close to the original as possible. i tried several different texture viewes and sound bank extractors but most never worked and stuff was all garbled and distorted... i was wondering if anyone here knew of any easy to use (ui support) sound and texture extractors, so far the only way i been able to gather textures was from screen printing them while looking at the textures. and to gather sounds i would use windows sound recorder... they quality was so good so im looking to see how to grab the info straight off the rom... if anyone here could help out with that, it would extremely appreciated.
il post this in several diferent threads incase someone misses out on it
heres a link to where u can see accual ingame video footage.
http://www.halomaps.org/index.cfm?pg=3&fid=1059
if anyone is interested in what this project looks like heres some screen shots of whats been done so far in the project. please note that anything still remaining thats halo related will b removed completly by the time this project is released. hopefully sometime this summer or early fall.
theres gonna b just about every multiplayable map in that game rebuilt al the way from hyrule field to those forgoton areas like desert colosus and the main area of the water temple... maybe about 16 - 20 maps in all but released in map packs of about 3 at a time.
anyways my names jahrain and for a while now i been working on a project called Zelda Online: Ocarina of Time, basically its a recreation of the n64 version of zelda for the pc and its made for online multiplayer action, the game play is gonna b emulated to the best of the engine's capasity, but its still under heavy work, anyways this project will contain many many diferent levels from zelda optimized to b player with other poeple over the internet, with deathmatch, or team play options in a veriety of different gametypes. it uses the halo pc engine so it requires a copy of halo for the pc and the the halo ce free downloadable expansion to play it. Im looking for help in getting things like textures and sounds from the n64 rom to make the project appear as close to the original as possible. i tried several different texture viewes and sound bank extractors but most never worked and stuff was all garbled and distorted... i was wondering if anyone here knew of any easy to use (ui support) sound and texture extractors, so far the only way i been able to gather textures was from screen printing them while looking at the textures. and to gather sounds i would use windows sound recorder... they quality was so good so im looking to see how to grab the info straight off the rom... if anyone here could help out with that, it would extremely appreciated.
il post this in several diferent threads incase someone misses out on it
heres a link to where u can see accual ingame video footage.
http://www.halomaps.org/index.cfm?pg=3&fid=1059
if anyone is interested in what this project looks like heres some screen shots of whats been done so far in the project. please note that anything still remaining thats halo related will b removed completly by the time this project is released. hopefully sometime this summer or early fall.
theres gonna b just about every multiplayable map in that game rebuilt al the way from hyrule field to those forgoton areas like desert colosus and the main area of the water temple... maybe about 16 - 20 maps in all but released in map packs of about 3 at a time.




















