rizz768
New member
[WIP] Rizz768's 'Shadow Man' Re-texture Project
Hello everyone, this is my first time attempting a re-texture, I've always been wanting to try, but could never get HiResEaser to work until I finally got a copy of CS2, I chose Shadow Man, has always been one of my favorite N64 games.
Since I can't seem to get the PC version working on my computer, I decided to convert as many of the textures from it as possible (a lot of them are actually the same quality and size, sigh) as well as my own resources. I'll be starting from the very beginning, I'm not promising quick work but this is more or less a learning curve.
Here are some before/after captures. It gives the basic idea of what I've completed so far (not much, hehe) lots of textures in this game!

Hello everyone, this is my first time attempting a re-texture, I've always been wanting to try, but could never get HiResEaser to work until I finally got a copy of CS2, I chose Shadow Man, has always been one of my favorite N64 games.
Since I can't seem to get the PC version working on my computer, I decided to convert as many of the textures from it as possible (a lot of them are actually the same quality and size, sigh) as well as my own resources. I'll be starting from the very beginning, I'm not promising quick work but this is more or less a learning curve.
Here are some before/after captures. It gives the basic idea of what I've completed so far (not much, hehe) lots of textures in this game!
Stage One Progression
Added a little more detail to the trees, changed sky color.
Been playing around in Deadside for a change of scenery, working on Mike's new look right now, very tricky, created a new chest symbol to avoid choppy edges, couldn't seem to avoid it with the original design. For the most part he is done, besides some possible minor tweaks.
Final adjustments, tried to make the skin tone match the original.
2012 Updates
Haven't been messing around with this project much lately, but figured I'd post a recent update. I'm sort of bouncing around a few different projects right now, kind of A.D.D. when it comes to this stuff. I'm not going to bump this thread because of this, I will simply update the main thread when the time comes.



Added a little more detail to the trees, changed sky color.

Been playing around in Deadside for a change of scenery, working on Mike's new look right now, very tricky, created a new chest symbol to avoid choppy edges, couldn't seem to avoid it with the original design. For the most part he is done, besides some possible minor tweaks.

Final adjustments, tried to make the skin tone match the original.

2012 Updates
Haven't been messing around with this project much lately, but figured I'd post a recent update. I'm sort of bouncing around a few different projects right now, kind of A.D.D. when it comes to this stuff. I'm not going to bump this thread because of this, I will simply update the main thread when the time comes.





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