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Why so slow?

ector

Emulator Developer
Don't blame the OS, the overhead of that is maybe 1-2% max. Dolphin for DOS or bare hardware wouldn't be much faster.

It's just extremely time consuming to emulate a full system with a completely alien architecture on a PC. Nothing can be run directly, everything (including every memory access and every little gpu command) must be translated, all the time. We do cache the translation of CPU instructions in blocks (this is what's called a dynarec), improving perf somewhat, but it's not nearly enough....

We need 30Ghz diamond laser CPUs :D
 

Doomulation

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Well, all the facts are included in the big slow down. And in the end, it will still be slow whatever we do.
 
Alex The Great said:
From the Dolphin readme. In English, it states that the processor and the video card are extremely difficult to emulate, since they are the most powerful ever seen in a console (until the XBox 360) and they are different from computer hardware. The processor is a Power PC, so it might be easier to emulate in a Mac.

a mac shouldn't help.fast nintendo64 emulation is possible and a n64 runs too @
a powerpc processor :D
 

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