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WhineCube release 7 out

Martin

Active member
Administrator
<a href=http://whinecube.emulation64.com>Masken</a> has worked hard on this promising GameCube emulator, and the hard work has been revealed in the <a href=http://www.emutalk.net/whinecube/28262-r7-beta-testing.html>beta testing thread</a> over at the forums, and finally a new version is out:

<font class=post_quote>July 26th 2005 - Release 7

It took a while, but now it's done. Aside from BAM being playable, there are also many other changes. Here are the most noteworthy:

* Fixed many crash bugs.
* Removed the need to have MSVCR71.dll.
* Added DSP disassembler.
* Vastly improved graphics emulation, using pixel shaders.
* Changed window title to show game name instead of file name (GCMs only).
* Added an option to turn debug logging off and on. It is off by default.
* Added an option to disable the syscall instruction, enabling Freeloader and Action Replay.

Download and discuss. Oh, by the way, you might need d3dx9_25.dll. Just put it with the others.</font>

Grab the download at the <a href=http://whinecube.emulation64.com>WhineCube website</a>, and leave your comments in <a href=http://www.emutalk.net/whinecube/28906-release-7.html>this thread!</a>
 

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