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Which Goldeneye looks better? ( screens )

Jok3sta

New member
1964
GOLDENEYE-0.jpg

effects are a lil better but the textures arent as smooth

PJ64
snap0002.jpg

effects not as nice ( such as fog ) and textures are smoother and the over all game is a lil faster.

which looks better to you
 
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Jok3sta

New member
also i thought goldeneye was supposed to run better on the 1964.. for some reason its faster on my pj and less choppy..

my card is a nvidia geforce fx5200
P4 2.4g
512 ram
 

Clements

Active member
Moderator
Really you are just comparing graphics plugins - 1964's default is Rice's Video and PJ64's in Jabo's D3D. You can use either graphics plugin in either emulator. Rice's Video is more accurate, just make sure you are using the latest version.
 
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Jok3sta

New member
Clements said:
Really you are just comparing graphics plugins - 1964's default is Rice's Video and PJ64's in Jabo's D3D. You can use either graphics plugin in either emulator. Rice's Video is more accurate, just make sure you are using the latest version.

im currently using rice 5.6 is that the most latest?
 

Clements

Active member
Moderator
5.6.0 is the latest. Also, notice in the second shot the sky isn't rendered correctly.
 
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J

Jok3sta

New member
Clements said:
5.6.0 is the latest. Also, notice in the second shot the sky isn't rendered correctly.
yah i did notice that also.. seems the rice plugin has more detail but that is probably why it runs slower.. they both actually get choppy especially when theres a lot of action goin on.. any way to fix that? thanx for you help
 

RJARRRPCGP

The Rocking PC Wiz
Rice Video 5.50b2 is the way to go!!! It's superior to Jabo's GFX plugin, which never renders the trees properly on the first Severnaya level. *

*- Requires at least pixel shader 1.1. If your video card don't have at least pixel shader 1.1, like the GeForce 4 MX, the trees won't be rendered properly. Sorry, non pixel shader video card users.
 
Last edited:

jdsony

New member
The second picture looks like Anti-Aliasing is enabled so it looks better around the polygon edges...the first picture has a correct sky and the fog in the tunnel looks more accurate.
 

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